During the mission March of the Tortodrones, my friends an I were chatting beforehand, and everything was fine. We each pitched in 2.5k, and then opened the gate. When we got in, it started to lag very bad. This hadn't happened before, and everyone was experiencing it. We all reported random spikes where we would end up shielding against a wall, which happened every 2-3 seconds. Thus, we were all killed after a few revives. After we all died, the tortodrones seemed to move with fluency. It seems similar to the memory leak a few months earlier, however this time the lag did not appear to be client side. I do not expect any refund for the ID card whatsoever, but please fix this bug.