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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Sun, 01/04/2015 - 22:42
#851
Colray's picture
Colray
Aw man, that's too bad

(Charge Pummel Gun Don Electrocuto)

EDIT: 851 posts... Wow..

Sun, 01/04/2015 - 22:48
#852
Spirals-Ore's picture
Spirals-Ore
Make it 852

(( Well, the don sure is a beast ))

"He didn't die ? How is that possible ?" D-07 crouchs

"Let's make sure he dies for real this time !" He flew into the air

( Rocket claw attack to don ! Wait... if i hit him, and he gets angrier, would that heal him ? )

Sun, 01/04/2015 - 23:19
#853
Midnight-Dj's picture
Midnight-Dj
KV-103 is confused

(Wait, don is at 0 health, how is it still alive???)

(attack devil-oper A with tempered duelist sword)

--commercial time--

Steel butterfly chronicle season is now concluded, vote it you want to see another season.

Mon, 01/05/2015 - 08:37
#854
Eternity-Terminal's picture
Eternity-Terminal

"This is an impossibility!"

(Standard with Heightened Plasmator on Attack Wolver)

Mon, 01/05/2015 - 20:31
#855
Doctorspacebar's picture
Doctorspacebar
"He's not just a regular glurpboing." - GLaDOS

(( Excerpt from Don Electrocuto's entry in the last few posts:

"{} I'M ANGRY (At 0 HP, Don Electrocuto survives on anger, with 1 damage = 20 anger, but deals 25% less Piercing and Normal damage at 0HP)"

That was added when Don moved to Phase III.))

Turn Roll (w/ Multipliers): 3,2,1,1,2,1,2,3,2,1,1
Don Electrocuto: 6 + 3 = 9
Devil-oper A: 7 + 2 = 9
Attack Voltail A: 8 + 1 = 9
KV-103: 4 + 1 = 5
DSN-001: 7 + 2 + 1 CTR = 10
Mark: 4 + 1 = 5
Cobalt: 9 + 2 = 11
LV-909: 6 + 3 = 9
D-07: 13 + 2 = 15
SEE-4: 5 + 1 = 6
K1XK1N9: 10 + 1 = 11

Power Coil A builds up 50 HP!

Power Coil B builds up 50 HP!

D-07's move: Jump Attack w/ Kat Claw!
D-07 leaps into the air!

Cobalt's move: Standard Attack w/ Frying Pan!
9 Ref + 6 CSPD + 4 Roll - 6 FoeRef = 13/2 = 6.5 -> 5 swings
Evade Sum: 7 Acc + 9 Acc - 3 FoeBlock = 13
Block Sum: - 4 more FoeBlock = 9
5 Rolls: 13,12,10,5,6. 2 blocked, 2 hit! Don Electrocuto lost a stack of Capacitant Shield! Don Electrocuto took 115 damage.
Don Electrocuto's Rage was depleted! (You guys are averaging 115-ish damage a pop with combos. The Don never stood a chance.)
Don Electrocuto finally falls!

Power Coil A was disabled!
Power Coil B was disabled!
Devil-oper A chickens out!
Attack Voltail A whimpers and runs off!

-Turn Summary-
D-07 leaps into the air!
But this turns out to be unnecessary, since Cobalt finally brings down Don Electrocuto with his Weighted Frying Pan!
Don Electrocuto's allies flee and his Coils are disabled!

"HAAAH... Haaah... Not running... was... a bad... idea..."

Don Electrocuto manages this much before his internal charge vanishes entirely. The massive Slime Tyrant collapses in a heap, marking the end of the Jellafia racketeering in the Refuge.

One crime gang down, one to go!

The Machinauts are victorious!
=Defeat Don Electrocuto [COMPLETE!]
-OPTIONAL: Keep both Power Coils from getting over 50 HP for 3 straight turns (Reward: Variant Ticket) [COMPLETE!]

-Pending Effects-
DSN-001's Asteroid Bomb Mk II Charge Attack -> Don Electrocuto (Ready Next Turn)
Don Electrocuto's Extreme Supercharge (Ready Next Turn)

-Buffs-
Finisher Timer: 1 Turn (focused on KV-103)
Fury Of Scraith: +1 REF, +1 ACC
Rambo Reload Requirement: Gun ASI + 2
Blade of the Warrior Poet: Sword DMB + 2

-Hazards and Pickups-

-The Jellafia (ENEMY)-

CHAPTER 1 BOSS I: Don Electrocuto 0/2000 HP Accepted an irrefusable offer!
(Loot will be distributed later)

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (29/29 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] 111/111 HP 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] 35/49 HP | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x20 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 141/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB +1] (L9 El/Pc Swd, H36/95, Acc +8(+2), CSPD 3(+2), CTR: Low, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur (L7 Nrm Swd, H21/75, Acc +7(+2), CSPD 5(+2), Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {2/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L7 Prc Swd, H21/75, Acc +6(+2), CSPD 7(+2), Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {0/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L9 Shd, H36/95, HP 5/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L9 Arm, H36/95) [M2 R2] | * Hefty Plate Helm (L9 Hlm, H36/95) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
6287 Crowns - - - - [ KO Meter: .................... ] (KO Meter Full: next combo deals x3 damage, pierces defenses)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 154/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L9 Nrm Gun, H87/95, Acc +7(+2), ROF 7(+2), CTR: Low, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {1/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L9 Nrm Bmb, H87/95, Acc +7(+2), ArmSpd 4(+2), CTR: Low, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {2/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L7 Nrm Swd, H5/75, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {0/15 full combos}
]-
[]* Tough Plank (L4 Shd, H9/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L4 Arm, H9/45) | * Vitacap (L4 Hlm, H9/45)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5728 Crowns - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun (L9 Nrm Gun, H34/95, Acc +8(+2), ROF 5(+2), CTR: Low, Clip 1 x 60, Chg 85 (20%: Meatshot x1.5 damage)) {2/10 Acc-Based Bonus Damage} [E2 S2 D5]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (6%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L9 Ele Bomb, H34/95, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 26 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 40 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D5]
]-* Lil' Gelato [UV: Damage Low] (L6 Prc Bmb, H25/65, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+84 Heat) (113) HP, A6|B0|R8 Turret, Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H6]
[]* Bone Shield (L9 Shd, H34/95, HP 50/50, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H5]
{}* Hefty Plate Mail (L9 Arm, H33/95) [R2 D1 M2] | * Hefty Plate Helm (L9 Hlm, H33/95) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5667 Crowns - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 133/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {11/20 status effects} [D3 E2]
]-* Super Static Flash (L5 Nrm Bmb, H 49/55, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {1/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L5 Shd, H49/55, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L5 Hlm, H 49/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
6442 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {2/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 8/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
6767 Crowns - - - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 48/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L8 Nrm Swd, H68/85, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 42/30/43/30 (15%: +1 target), Chg 88 (30%: +1 target)) {0/10 Extra Sword Targets} [D6 E2]
]-* Six-Shooter (L6 Nrm Gun, H36/65, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 23, Chg 6 x 21 + 41) {0/40 Bullets Hit} [D5 E1]
]-* Kat Claw (L8 25%Nm/75%Sh Swd, H67/85, Acc +7(+2), CSPD 5(+2), CTR: Low, Com 36/30Nrm/36/30Nrm/39 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D6 E2]
]-* Lil' Gelato (L8 Prc Bmb, H68/85, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D3 H5] (HP 95/95)
[]* Bolted Non-Shield (L6 Shd, H32/65, HP 20/20, Nrm 13|Prc 0|Ele 0|Shd 0) [D6]
{}* Vitasuit (L7 Arm, H21/75) [D7] | * Vitacap (L8 Hlm, H67/85) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
6192 Crowns - - - - [ KO Meter: ||||||||||||||||||||| ] (Next Sword Combo: 3x damage, pierce all defenses!)
Nrm 55|Prc 27|Ele 27|Shd 27
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 165/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L8 Nrm Gun, H77/85, Acc +7(+2), ROF 5(+1), CTR: Low, Clip 3 x 29, Chg 39 (up to 3, CataCharge on hit: 33 Nrm)) {0/15 Catalyzer Charges} [5D 2E 1S]
]-* Lil' Wiz (L6 Ele Bmb, H36/65, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+28 Heat) (49) HP, A6|B0|R8 Turret, Galvan: 1x20 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {7/40 Turns Active} (HP 21/21) [2D 2S 2H]
]-* Shiny Shards (L8 Pc/El Bomb, H77/85, Acc +7(+2), ArmSpd 8(+1), CTR: Low, QAt 4x15 shraps, Chg 8x25 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [5D 2E 1S]
]-* Super Arm Arm (L7 Nrm Gun, H22/75, Acc +7(+2), ROF 7(+2), Clip 4 x 23, Chg 61 (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (183 damage, Gun CTR and ASI low for 3 turns) ready!} [3D 2E 2S]
[]* Tough Plank (L8 Shd, H77/85, HP 81/81, Nrm 34|Prc 23|Ele 0|Shd 0) [3D 5H]
{}* Vitasuit (L8 Arm, H77/85) [6D 2R] | * Base Helm (L4 Hlm, H17/45) [4D]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
4022 Crowns - - - -
Nrm 63|Prc 12|Ele 24|Shd 12
Fire 1|Freeze 1|Shock 1|Poison 1|Stun 1|Curse 1|Sleep 1|Doom 1
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 156/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L4 Nrm Gun, H27/45, Acc +7, ROF +5(+1), Clip: 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L4 Nm/El Swd, H26/45, Acc +7, CSPD +3(+1), Com 33/34, Chg 71, +2 Block Close Range) {2/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L4 Shd, H26/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L4 Arm, H26/45) [1R 3D] | * Base Helm (L4 Hlm, H26/45) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2380 Crowns - - - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 6967
-Prologue: 636
-Chapter 1: 6331

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
1 Remedy Capsule [0*]
2 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
9 * Emptied Clips
20 * Gel Drops
16 * Brimstone
6 * Scrap Metal
10 * Grave Soil
8 * Spark Plugs
9 * Cheap Gunpowder
11 * Sharp Fangs
12 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Mon, 01/05/2015 - 20:49
#856
Midnight-Dj's picture
Midnight-Dj
:/

"The foul slime has fallen," said KV-103, "but I guess I shouldn't have expected much from single celled organisms who didn't evolve at all in the past few centuries. Still, this victory is but a prelude to the next battle, stay sharp machinauts, there are much horrors still left in the clockwork... we won't run into shortage in terms of enemies. May the machine god protect the faithful."

--commercial time--

Midnight: "So, KV-103, you have been talking about, this 'machine god' for quite a while now... who exactly is the machine god? Or what?"

Fallen King: "He is my god of course, my creator who has gifted me with my mighty intellect!"

Midnight: "Ugh, I thought your creator is professor Gerallax."

Fallen King: "He created my body and AI, yes, however, my consciousness is gifted by another, I called him, the machine god."

Midnight: "Oh well, I guess that makes a lot of sense, you are a robot, so your version of the god is mechanical, just like how humans depict theirs as a loving father..."

Fallen King: "Ha! Those meat bags can brag about their god all they want! We all know who is going to win in a God Vs God battle, the machine god will triumph every time! For flesh is weaker than steel!"

Midnight: "Umm, I am pretty sure the battle will last for eternity since neither of them can die..."

Mon, 01/05/2015 - 20:57
#857
Saucce's picture
Saucce
Machinaut Name: Sephiroth ((I

Machinaut Name: Sephiroth ((I don't care if final fantasy copy righted it))

Personal Colors: Orange and yellow trim

Preferred Fighting Style: Sneaky and can I have crossbows?

Other Information: Humorous, slightly less armor for increased speed

Stat requests: Speed/Accuracy

Mon, 01/05/2015 - 21:10
#858
Doctorspacebar's picture
Doctorspacebar

((An... odd choice of name, but then I called a Finishing Move "Capcom's Revenge", so I'm not judging here. I'll put together your character tomorrow.))

--My commercial! MINE!--

Agent Hubert: "Glorp shlurple glorple plop. (That wasn't very nice.)"

Agent Silk: "Meh, that's King for ya. Kinda blunt, probably a bore at parties. Fights like a maniac, though. You see that guy tearin' at the Don?"

Pholy: "Man, he's good, but that D-07 Dude-O was really rockin' it. Dat Jump Attack! Oh, YEAH!"

IS-22B: "Naw, the best out of 'em all's gotta be that there SEE-4. Took up a great big

Elder Mendilex: "Back to the subject at hand... I'm fairly certain we're talking two widely different canons. But I'd have to say that the humans' god would win. A characteristic of machines is that their functions are programmable, so in theory... he could be reprogrammed. Just my guess, though..."

Nalki: "Guys! Why are you talking here? The chapter isn't over! You've still got the Viskouza boss to take out."

Elder Mendilex: "Indeed. Muyōburobu will be better prepared for you, and he WILL have a large tank, so be ready... And once that's done, the Devil-opers' presence here is worrisome. Devil-opers are like Devil-ITs, but they work mainly with evil internet servers... so, in addition to their usual skills, if Devil-opers are running around, we can expect some truly devastating traps."

Juli di Blanc: "Hey, uh, sorry to butt in... but when's that elf named Lee going to show up? And whatever happened to the Orc lady with the name that's hard to pronounce?"

Nautilus: "In time, young Outerworlder. They have many things to do, after all."

Severa (note: not Serra, most DEFINITELY not Serra): "Ugh, you're worried? We're stuck at this RP standing in the rain with nobody-"

Erk: "Shush! We don't want Kefka moving again!"

Severa: "Pfft. Fine. Take your time. It's that pi guy and the guy running Sonus that I'm waiting on, anyway."

Mendilex: "Eh-hem... well. This is getting a bit out of hand..."

Tue, 01/06/2015 - 01:25
#859
Spirals-Ore's picture
Spirals-Ore
Fourth wa

"Victory !" D-07 does a quick manuever in the sky

"So bring your coffe in the next battle ! I heard the vikouza boss are quite the heavy sleeper" It lands on the ground (duh!).

"So whats with all the comercial ?" It turns to the screen

"I didn't mean to break the fourth wall... AGAIN... But its been bothering me for a while.." The bot changes his vitaset to a tuxedo

"So, dear readers.. today we are going to discuss about commercial time.." It sits on a out-a-nowhere chair.

"Seems like certain players, like to interact more within our world. Thus, born our favorite comercial time." It drinks an out-a-nowhere coffe from an out-a-nowhere glass

"In this 'time' the player can easily break the fourth wall without a seccond though. The 'time' itself is more like a Q&A time... sometimes. However my player seems to be a bit dumb not to use commercial time for this stuff." It shook its head

"I SAID MY PLAYER IS A BIT DUMB NOT TO ISE COMMERCIAL TIME !" It turns to the screen

--- Forced commercial time ! ---

"Thank you" It sips its coffe "In this 'time', we can learn more about the far-side of cradle. You can even chat with a long dead gremlin, right doc ?"

An old gremlin came out from the Out-a-nowhere backstage "Yes, it is all about breaking the fourth wall afterall"

"So, you never really tell your name to anybody. Do you mind introducing yourself ?" D-07 turns to its creator

"No.. sadly they cannot know... yet" He chuckles

"Well... i guess thats it then ! Now, we must end this commercial because of my creator lack of cooperation ! This is D-07 'Ditto', see you next time !" A lot of clap can be heard

--- Finally it ends ---

"Did i get that correct ?" It changes back to its vitaset

Tue, 01/06/2015 - 07:40
#860
Doctorspacebar's picture
Doctorspacebar

((Pretty much, but I think that's enough commerciality for now.))

Tue, 01/06/2015 - 11:34
#861
Eternity-Terminal's picture
Eternity-Terminal
Commercials can cause heart disease...good thing we're robots!

"That was...strange." SEE-4 holsters its gun. "Before we go, we might as well claim our prize!" SEE-4 walks over to the heap of slime. "I want to know how that monster made his power. Maybe we can super charge ourselves...or something."

SEE-4 pulls out an empty vial, and scoops up a large amount. "What is this? Remorse...? That's not correct. That...can't be..." The robot puts a cork in the vial before continuing, "There is something very wrong with this system. If I cease functioning... D-07, I am requesting termination once expiration occurs. And, if that happens, requesting..."

Lil' Wiz wobbles with impatience, prompting SEE-4 to pick to little Polyp up. "Forget it. There's more work to do."

(Requesting to pick up boss material: Kilowatt Oil)

Tue, 01/06/2015 - 11:51
#862
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

"It's time to take on the Viskouza." Faidra held the Asteroid Bomb in its primed mode, making sure not to set it off on the way. "We should leave now before they take advantage of our absence from the Colony."

Tue, 01/06/2015 - 13:18
#863
Midnight-Dj's picture
Midnight-Dj
KV-103 agrees

"DSN-001 is correct... for once," said KV-103, "And I am eager to test my metal(mettle) against that tank, I still remember those great tales of my ancestors... KV-1 and KV-2 were the mightiest of us all as they rammed the gremlin rebels to a pulp with their steel tracks during the climatic battle of wolf fang hill..."

Tue, 01/06/2015 - 17:02
#864
Saucce's picture
Saucce
((Uh... my character?))

((Uh... my character?))

Tue, 01/06/2015 - 20:06
#865
Spirals-Ore's picture
Spirals-Ore
You want to die ?

"Wait... you want me to destroy you ? I mean.. we still have a chance to fix you up. The engineers can help too." D-07 turns to SEE-4

It walks closer to the remains of the don

"These thing are quite the conductor. Maybe if you can make it solid, it can work as batteries." It continues

Tue, 01/06/2015 - 22:08
#866
Doctorspacebar's picture
Doctorspacebar

((Don't worry, Saucce, it's on the way. I'll have Sephiroth ready by the time I finish my next post, which is tonight.))

Wed, 01/07/2015 - 11:53
#867
Doctorspacebar's picture
Doctorspacebar

"Hah, looks like I showed up too late!"

Agent Silk flies into the office, stowing his Alchemer. "Those Jellafia chumps are still stuck in the traps. So I figured, meh, why not check up on you guys?" Silk looks toward the pile of ooze on the floor. "Right. Electrocuto's days of havin' people whacked and gettin' fat off stolen stuff are over. Now we just got Muyōburobu to deal wi- heeeey..."

Agent Silk flits over to the disabled Power Coils. "Looky here! There were some Variant Tickets stuffed in these coils. Well, to the victor goes the free stuff. Lemmesee, uh, one, two... ehh, five... hey, nine tickets. Check it out. Word just got in from Nautilus about a new guy assigned to your group, so these are all yours!"

After handing out tickets, Silk points in the general direction of the Viskouza compound. "Right. New guy- apparently they named him 'Sephiroth', whatever the heck that means- should get here in just a bit. When he does, we head over and wipe out Muyōburobu."

The Machinaut named Sephiroth arrives, too late to fight Don Electrocuto, but just in time to join the party before its raid on the Viskouza boss, Muyōburobu the Useless Blob!

(You can use a Variant Ticket to gain a Unique Variant on any item you have! The Variant can be transferred when you upgrade the item to a higher-star level.)

Don Electrocuto dropped 1000 Crowns!
Don Electrocuto dropped 2 Health Capsules!
Don Electrocuto dropped 2 Shock Vials!
Don Electrocuto dropped 5 Gel Drops!
Don Electrocuto left behind the key item "Kilowatt Oil"!
Don Electrocuto left behind the key item "Old Cipher"!

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (29/29 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (49/49 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x20 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB +1] (L9 El/Pc Swd, H36/95, Acc +8(+2), CSPD 3(+2), CTR: Low, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur (L7 Nrm Swd, H21/75, Acc +7(+2), CSPD 5(+2), Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {2/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L7 Prc Swd, H21/75, Acc +6(+2), CSPD 7(+2), Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {0/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L9 Shd, H36/95, HP 5/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L9 Arm, H36/95) [M2 R2] | * Hefty Plate Helm (L9 Hlm, H36/95) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
7287 Crowns - - - - [ KO Meter: .................... ] (KO Meter Full: next combo deals x3 damage, pierces defenses)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 154/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L9 Nrm Gun, H87/95, Acc +7(+2), ROF 7(+2), CTR: Low, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {1/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L9 Nrm Bmb, H87/95, Acc +7(+2), ArmSpd 4(+2), CTR: Low, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {2/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L7 Nrm Swd, H5/75, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {0/15 full combos}
]-
[]* Tough Plank (L4 Shd, H9/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L4 Arm, H9/45) | * Vitacap (L4 Hlm, H9/45)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6728 Crowns - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun (L9 Nrm Gun, H34/95, Acc +8(+2), ROF 5(+2), CTR: Low, Clip 1 x 60, Chg 85 (20%: Meatshot x1.5 damage)) {2/10 Acc-Based Bonus Damage} [E2 S2 D5]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (6%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L9 Ele Bomb, H34/95, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 26 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 40 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D5]
]-* Lil' Gelato [UV: Damage Low] (L6 Prc Bmb, H25/65, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+84 Heat) (113) HP, A6|B0|R8 Turret, Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H6]
[]* Bone Shield (L9 Shd, H34/95, HP 50/50, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H5]
{}* Hefty Plate Mail (L9 Arm, H33/95) [R2 D1 M2] | * Hefty Plate Helm (L9 Hlm, H33/95) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6667 Crowns - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 133/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {11/20 status effects} [D3 E2]
]-* Super Static Flash (L5 Nrm Bmb, H 49/55, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {1/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L5 Shd, H49/55, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L5 Hlm, H 49/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
7442 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {2/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 8/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
7767 Crowns - - - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 48/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L8 Nrm Swd, H68/85, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 42/30/43/30 (15%: +1 target), Chg 88 (30%: +1 target)) {0/10 Extra Sword Targets} [D6 E2]
]-* Six-Shooter (L6 Nrm Gun, H36/65, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 23, Chg 6 x 21 + 41) {0/40 Bullets Hit} [D5 E1]
]-* Kat Claw (L8 25%Nm/75%Sh Swd, H67/85, Acc +7(+2), CSPD 5(+2), CTR: Low, Com 36/30Nrm/36/30Nrm/39 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D6 E2]
]-* Lil' Gelato (L8 Prc Bmb, H68/85, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D3 H5] (HP 95/95)
[]* Bolted Non-Shield (L6 Shd, H32/65, HP 20/20, Nrm 13|Prc 0|Ele 0|Shd 0) [D6]
{}* Vitasuit (L7 Arm, H21/75) [D7] | * Vitacap (L8 Hlm, H67/85) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
7192 Crowns - - - - [ KO Meter: ||||||||||||||||||||| ] (Next Sword Combo: 3x damage, pierce all defenses!)
Nrm 55|Prc 27|Ele 27|Shd 27
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 165/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L8 Nrm Gun, H77/85, Acc +7(+2), ROF 5(+1), CTR: Low, Clip 3 x 29, Chg 39 (up to 3, CataCharge on hit: 33 Nrm)) {0/15 Catalyzer Charges} [5D 2E 1S]
]-* Lil' Wiz (L6 Ele Bmb, H36/65, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+28 Heat) (49) HP, A6|B0|R8 Turret, Galvan: 1x20 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {7/40 Turns Active} (HP 21/21) [2D 2S 2H]
]-* Shiny Shards (L8 Pc/El Bomb, H77/85, Acc +7(+2), ArmSpd 8(+1), CTR: Low, QAt 4x15 shraps, Chg 8x25 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [5D 2E 1S]
]-* Super Arm Arm (L7 Nrm Gun, H22/75, Acc +7(+2), ROF 7(+2), Clip 4 x 23, Chg 61 (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (183 damage, Gun CTR and ASI low for 3 turns) ready!} [3D 2E 2S]
[]* Tough Plank (L8 Shd, H77/85, HP 81/81, Nrm 34|Prc 23|Ele 0|Shd 0) [3D 5H]
{}* Vitasuit (L8 Arm, H77/85) [6D 2R] | * Base Helm (L4 Hlm, H17/45) [4D]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5022 Crowns - - - -
Nrm 63|Prc 12|Ele 24|Shd 12
Fire 1|Freeze 1|Shock 1|Poison 1|Stun 1|Curse 1|Sleep 1|Doom 1
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 156/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L4 Nrm Gun, H27/45, Acc +7, ROF +5(+1), Clip: 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L4 Nm/El Swd, H26/45, Acc +7, CSPD +3(+1), Com 33/34, Chg 71, +2 Block Close Range) {2/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L4 Shd, H26/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L4 Arm, H26/45) [1R 3D] | * Base Helm (L4 Hlm, H26/45) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
3380 Crowns - - - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 200/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater (L1 Shd Gun, H0/15, Acc +7, ROF 9, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 20, Chg 9 x 20, Good chance of Minor Poison) {0/10 Full Clip Hits}
]-* Aerodynamic Combat Spatula (L1 Nrm Swd, H0/15, Acc +7, CSPD +6, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects} - --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Arm, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
1000 Crowns - - - -
Nrm 50|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 7967
-Prologue: 636
-Chapter 1: 7331

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
3 Health Capsule (+60 HP) [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
9 * Emptied Clips
25 * Gel Drops
16 * Brimstone
6 * Scrap Metal
10 * Grave Soil
8 * Spark Plugs
9 * Cheap Gunpowder
11 * Sharp Fangs
12 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Wed, 01/07/2015 - 00:42
#868
Midnight-Dj's picture
Midnight-Dj
New friend!

(I think we should put a few machinaut on hiatus due to inactivity...)

"Welcome...Sephiroth," said KV-103, "worry not, we left half the fouls limes for you to kill."

Looking at the ticket, KV-103 asked itself, should I use it now?

(Does small calibur become calibur?)

---commercial time---

Unit one: "Hey, unit two! What have you been fighting recently?"

Fallen King: "slimes, Pirates... The usual..."

Unit one: "well, lucky for me, my adversary, the steel butterfly is gorgeous, although slightly mental... I am sure we could have been great friends..."

Fallen King: "Hope is the first step on the road to disappointment, brother... Do not give that witch any room for doubt, she will use it against you..."

Unit one: "For the love of machine God, why are everyone in your story so dark and edgy? Midnight?"

Wed, 01/07/2015 - 06:21
#869
Sonosuke's picture
Sonosuke

>Ignore him, ignore him....
*He's not worth it.*

[Apply Variant Ticket to Super Arm Arm]

--Not-So-Commercial--

Maydra: At this point, it's like King's trying to antagonize us. It annoys me to no end! *starts flailing her legs*

Heidra: Maydra, you're acting like a little kid about it. Again.

Sono: *gets up and walks towards the door*

Sertak: Where are you going, young one?

Sono: Excuse me while I go off on a rant.
Sertak: Oh, okay-
Sono: Feel free to close the door on me until you need me again. This motherf- *door slides down*

Maydra: Why must the two units be so different? Unit One is so chivalrous, kind to all, and rather dreamy... *she pauses to dream as the others just stare at her* Yet the unit we've gotten stuck with is anything but!

Heidra: Faidra, why do you bother dealing with him?

Faidra: At this point, I don't really care. I just act as his ally until we don't need to be anymore, and I leave.

Sertak: Ah, so that's how your free will developed.

Sono: *muffled shout "And Another Thing!" through the door*

Sertak: What is he even saying?

Heidra: He's not even ranting about King. He's just yelling something about how bad Sonic Boom is.

Sertak: Ah, that game. Let's just let him in.

Wed, 01/07/2015 - 07:47
#870
Colray's picture
Colray
Pinpoint

Mark took the variant ticket and looked at it, he uses his gun the most, it wouldn't be right not to give it something.

((Apply Variant Ticket to Pummel Gun))

Wed, 01/07/2015 - 08:29
#871
Saucce's picture
Saucce
I don't understand some stuff....

((How do I do damage?))
Sephiroth casually raises his two hand crossbows and fires at two of the slimes

Wed, 01/07/2015 - 11:58
#872
Doctorspacebar's picture
Doctorspacebar

((You don't do damage. Yet.

See, there has to be enemies, and the party just finished a battle. There'll be another battle on the 8th (so, basically, two nights from now).

Your bio is listed on my previous post; I'd recommend looking at it, so you know what you can do when we get into battle.

EDIT: Oops. I think I left an error in your Spatula. Hold on, I'll fix it.

EDIT2: All right, that's better. Your Spatula no longer has the Force Halberd's charge attack. (Might I mention, I just figured out how well that Crossbow's going to work with the Spatula's finishing move?)

Anyway, when a battle starts, you can:
-Use a regular attack with one of your weapons
-Use a charge attack with one of your weapons
-Defend
-Use a trinket (if your trinkets give you a new command, like the Bucket Dimension)
-Use a Consumable Item (these are shared among the party- don't waste them!)
-Revive a teammate (using half your health, like you used to do in Sp'Knights proper)
-Other miscellaneous stuff (Like running away in certain scenarios, or picking up items that are on the ground)
-In Tier 2, a few new commands based on strategic positioning will be available to all Machinauts- maybe earlier than that))

Wed, 01/07/2015 - 19:37
#873
Spirals-Ore's picture
Spirals-Ore
I wonder if i can get the list of UV

"Welcome to the team !" D-07 turns to sepiroth

"The slimes are dead so don't waste your ammo on them" He notices the new machinaut, firing the remains of the battle.

"If you are itching for action, just sit still. Danger will find us faster." D-07 chuckles

He walks to agent silk

"Hey, your slimy companion is fine ? he's usually with you right ? Anyway, this variant ticket... what UV will it grants ?" D-07 asks for a detail explanation

Wed, 01/07/2015 - 19:52
#874
Saucce's picture
Saucce
BECAUSE NOODLES

"Ahh" Sephiroth says. "Got it" He sheathes his Crossbows and waits for more

Wed, 01/07/2015 - 20:42
#875
Doctorspacebar's picture
Doctorspacebar
Variants! (Standard Deviation?)

((I got a steam message from LoW saying he can't post for some reason. And Cobalt's still on vacation by the looks of it.

I'll apply tickets tomorrow. Spirals, the variant is random, like all variants.

Not sure where Whyna went. And yes, SmallCalibur can be made into a Calibur.))

"Kinda eager, ain'tcha? Well, that's way better than not eager enough." Agent Silk nods. "Right. Hube's guardin' the Sprite. His traps, man, they work! All sorta vines and stuff, pushin' those Jellafia pukesacks back."

"And as for that ticket, what it gives out is totally random." Agent Silk shakes his head. "I wish they weren't, or I'd get some Charge Time Reduction on this sucker. Or maybe a Finisher Boost... I dunno. Right, let's get movin' toward the Viskouza HQ."

Agent Silk starts to lead the party out of Don Electrocuto's mansion.

Wed, 01/07/2015 - 21:07
#876
Midnight-Dj's picture
Midnight-Dj
:/

(@Sono, if KV-103 unit one is Optimus prime, then Fallen King (unit two) must be Grimlock.)

"The machine spirit of the calibur whispered to me," KV-103 inspected the feeble blade, "it says that there will be greater fights ahead. Then it is settled, apply this ticket to my small calibur!"

Thu, 01/08/2015 - 03:40
#877
Spirals-Ore's picture
Spirals-Ore
UV Applied

"I see... ok then " D-07 stares at the ticket

He draws his hatchet

"Then my best bud here will get an upgrade !" He grins

(( I guess i will give it to my hatchet ))

Thu, 01/08/2015 - 10:06
#878
Eternity-Terminal's picture
Eternity-Terminal

((May we save our Varient Tickets? I do not think I want to apply it until we get to 2*, because there will be a chance for UVs when upgrading gear, right?))

"D-07, please don't think about it. How can one frame carry three minds at once? That's asking for the impossible. I will just have to erase this excess at the earliest convenience... but that may be too late, because I will probably have to run a scan on you before I can fix myself. I believe I am suffering from a similar condition, but yours seems more...stable."

SEE-4 nods to Sephiroth, the newcomer, before replying to Agent Silk. "A ticket sounds useful. I am not yet sure what it should be used on..."

Thu, 01/08/2015 - 13:44
#879
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

"Speaking of scans... SEE-4, you said you wished to scan my frame earlier? We could use this time now. Or you could just wait until the Viskouza is dealt with."

((If you decide now:

>SCANNING: DOCTOR SERTAK NUMBER 001 MACHINAUT FRAME
>CHASSIS SCANS SHOW NO ABNORMALITIES IN STRUCTURE OR FUNCTION
>EXOCHASSIS AND INTERNAL FRAME ARE BOTH OF CUSTOM MAKE AND MODEL

*continued scans show that the Arm Arm is designed as part of Faidra's internal frame rather than a seperate weapon entity*
*also that 001 has a scanner of his own*))

Thu, 01/08/2015 - 16:13
#880
Doctorspacebar's picture
Doctorspacebar

((You may save up your Variant Tickets.))

Thu, 01/08/2015 - 17:48
#881
Saucce's picture
Saucce
((Do I get rewards for this battle?))

Sephiroth walks forward to retrieve his two missing bolts.

Thu, 01/08/2015 - 22:19
#882
Doctorspacebar's picture
Doctorspacebar

(I should mention now that Damage Vs. (Family) here, stacks with regular Damage Boost, and also adds much more damage versus that one target.)

DSN-001: Variant Ticket applied to Super Arm Arm! Unique Variant Acquired: Finishing Move Boost Low!
Mark: Variant Ticket applied to Pummel Gun! Unique Variant Acquired: Charge Time Reduction Medium!
KV-103: Variant Ticket applied to SmallCalibur! Unique Variant Acquired: Charge Time Reduction High!
D-07: Variant Ticket applied to Heavy Hatchet! Unique Variant Acquired: Damage vs. Gremlin Medium! (Unfortunately this will be of little use against the Viskouza, but there will be plenty of Gremlins later on.)

After the party leaves the mansion, they follow Agent Silk to the Viskouza HQ.

There, the Viskouza have already shored up their own defenses, and despite having a very large Blaze-cannon manned by IS-139P, IS-22B's squad is finding it hard to break through.

IS-22B begins speaking over the radio. "Awright, if you guys are there, the main Viskouza force should be fightin' us. Fightin' all them Slimes is suicide, but we can block off their access to Muyōburobu's garage by aiming our cannon at the right spot. There's a way into the HQ through the plumbin' access. It's probably gonna have some guards, but y'all can take 'em. Once you're in, we're gonna block off their garage access. Y'all go straight for Muyōburobu, break his tank, take him down, and then we'll blast a hole for you to get out."

"Right, you heard him." Agent Silk looks down at IS-22B's squad; a group of Quicksilvers strikes the Blaze-cannon in tandem. "Aw, crap! Okay, they need me down there. Plumbing access..." Agent Silk points toward a large series of vents. "Right there. Good luck in there!"

Entering the Plumbing Access, the party is quickly met by the guards IS-22B mentioned. While it's possible to get by while defeating only one line of guards, maybe it'd be better if you took them all down now...

-Victory Conditions-
=Get past the guards in 10 turns (Defeat them, or Escape)
-OPTIONAL: Defeat all the Viskouza guards (Reward: 100 Heat)

-Pending Effects-

-Buffs-

-Hazards and Pickups-

-Escape Req.- (Note: If all Machinauts Escape, you win the battle)
-Defeat all enemies with "A" and "B" after the name, and Escape becomes available
-Defeat all enemies with "C" and "D" after the name, and Escape becomes available
-Defeat the Sloombargo, and Escape becomes available

-The Viskouza (ENEMY)-
Elite Viskouza Toxigel A [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel B [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel C [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel D [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Isotrode A [A-7|B-4|R-4] Health 120/120 | No Shield | 36 Nrm | 300 Prc | 0 Ele | 36 Shd
{Swipe: 30 Nm/El, 5 ACC, 4 CSPD, Slight Chance of Moderate Poison | Isobeam: 40 Ele (up to 4), 6 ACC, Fair Chance of Moderate Poison}

Isotrode C [A-7|B-4|R-4] Health 120/120 | No Shield | 36 Nrm | 300 Prc | 0 Ele | 36 Shd
{Swipe: 30 Nm/El, 5 ACC, 4 CSPD, Slight Chance of Moderate Poison | Isobeam: 40 Ele (up to 4), 6 ACC, Fair Chance of Moderate Poison}

Dead Pixel A [A-2|B-10|R-2] Health 80/80 | No Shield | 20 Nrm | 20 Prc | 0 Ele | 300 Shd
{Anti-Antimalware: 10 ACC, Target has -10 Status Resistance for a turn | Recycle Bin: Charge Attack, 7 ACC, 20 Shd, Good Chance of Minor Doom}

Dead Pixel C [A-2|B-10|R-2] Health 80/80 | No Shield | 20 Nrm | 20 Prc | 0 Ele | 300 Shd
{Anti-Antimalware: 10 ACC, Target has -10 Status Resistance for a turn | Recycle Bin: Charge Attack, 7 ACC, 20 Shd, Good Chance of Minor Doom}

Viskouza Sloombargo [A-8|B-8|R-2] Health 300/300 | Bone Shield (40/40 HP, 50 Shd) | 40 Nrm | 1000 Prc | 40 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, Fair Chance of Moderate Sleep | Deep Yawn: Increase own Sleep Amp by 8 for 3 turns, self-inflict Minor Sleep after those 3 turns}

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (29/29 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (49/49 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x20 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L9 El/Pc Swd, H36/95, Acc +8(+2), CSPD 3(+2), CTR: Low, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L7 Nrm Swd, H21/75, Acc +7(+2), CSPD 5(+2), CTR: V. High, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {2/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L7 Prc Swd, H21/75, Acc +6(+2), CSPD 7(+2), Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {0/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L9 Shd, H36/95, HP 5/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L9 Arm, H36/95) [M2 R2] | * Hefty Plate Helm (L9 Hlm, H36/95) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
7287 Crowns - - - - [ KO Meter: .................... ] (KO Meter Full: next combo deals x3 damage, pierces defenses)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 200/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L9 Nrm Gun, H87/95, Acc +7(+2), ROF 7(+2), CTR: Low, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {1/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L9 Nrm Bmb, H87/95, Acc +7(+2), ArmSpd 4(+2), CTR: Low, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {2/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L7 Nrm Swd, H5/75, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {0/15 full combos}
]-
[]* Tough Plank (L4 Shd, H9/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L4 Arm, H9/45) | * Vitacap (L4 Hlm, H9/45)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6728 Crowns - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H34/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 60, Chg 85 (20%: Meatshot x1.5 damage)) {2/10 Acc-Based Bonus Damage} [E2 S2 D5]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (6%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L9 Ele Bomb, H34/95, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 26 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 40 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D5]
]-* Lil' Gelato [UV: Damage Low] (L6 Prc Bmb, H25/65, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+84 Heat) (113) HP, A6|B0|R8 Turret, Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H6]
[]* Bone Shield (L9 Shd, H34/95, HP 50/50, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H5]
{}* Hefty Plate Mail (L9 Arm, H33/95) [R2 D1 M2] | * Hefty Plate Helm (L9 Hlm, H33/95) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6667 Crowns - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 220/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {11/20 status effects} [D3 E2]
]-* Super Static Flash (L5 Nrm Bmb, H 49/55, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {1/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L5 Shd, H49/55, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L5 Hlm, H 49/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
7442 Crowns - - 1 Variant Ticket - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {2/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 8/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
7767 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet [UV: v. Gremlin Med] (L8 Nrm Swd, H68/85, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 42/30/43/30 (15%: +1 target) [50/36/50/36 to Gremlins], Chg 88 (30%: +1 target) [106 to Gremlins]) {0/10 Extra Sword Targets} [D6 E2]
]-* Six-Shooter (L6 Nrm Gun, H36/65, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 23, Chg 6 x 21 + 41) {0/40 Bullets Hit} [D5 E1]
]-* Kat Claw (L8 25%Nm/75%Sh Swd, H67/85, Acc +7(+2), CSPD 5(+2), CTR: Low, Com 36/30Nrm/36/30Nrm/39 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D6 E2]
]-* Lil' Gelato (L8 Prc Bmb, H68/85, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D3 H5] (HP 95/95)
[]* Bolted Non-Shield (L6 Shd, H32/65, HP 20/20, Nrm 13|Prc 0|Ele 0|Shd 0) [D6]
{}* Vitasuit (L7 Arm, H21/75) [D7] | * Vitacap (L8 Hlm, H67/85) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
7192 Crowns - - - - [ KO Meter: ||||||||||||||||||||| ] (Next Sword Combo: 3x damage, pierce all defenses!)
Nrm 55|Prc 27|Ele 27|Shd 27
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L8 Nrm Gun, H77/85, Acc +7(+2), ROF 5(+1), CTR: Low, Clip 3 x 29, Chg 39 (up to 3, CataCharge on hit: 33 Nrm)) {0/15 Catalyzer Charges} [5D 2E 1S]
]-* Lil' Wiz (L6 Ele Bmb, H36/65, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+28 Heat) (49) HP, A6|B0|R8 Turret, Galvan: 1x20 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {7/40 Turns Active} (HP 21/21) [2D 2S 2H]
]-* Shiny Shards (L8 Pc/El Bomb, H77/85, Acc +7(+2), ArmSpd 8(+1), CTR: Low, QAt 4x15 shraps, Chg 8x25 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [5D 2E 1S]
]-* Super Arm Arm (L7 Nrm Gun, H22/75, Acc +7(+2), ROF 7(+2), Clip 4 x 23, Chg 61 (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (183 damage, Gun CTR and ASI low for 3 turns) ready!} [3D 2E 2S]
[]* Tough Plank (L8 Shd, H77/85, HP 81/81, Nrm 34|Prc 23|Ele 0|Shd 0) [3D 5H]
{}* Vitasuit (L8 Arm, H77/85) [6D 2R] | * Base Helm (L4 Hlm, H17/45) [4D]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5022 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 12|Ele 24|Shd 12
Fire 1|Freeze 1|Shock 1|Poison 1|Stun 1|Curse 1|Sleep 1|Doom 1
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 156/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L4 Nrm Gun, H27/45, Acc +7, ROF +5(+1), Clip: 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L4 Nm/El Swd, H26/45, Acc +7, CSPD +3(+1), Com 33/34, Chg 71, +2 Block Close Range) {2/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L4 Shd, H26/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L4 Arm, H26/45) [1R 3D] | * Base Helm (L4 Hlm, H26/45) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
3380 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 200/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater (L1 Shd Gun, H0/15, Acc +7, ROF 9, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 20, Chg 9 x 20, Good chance of Minor Poison) {0/10 Full Clip Hits}
]-* Aerodynamic Combat Spatula (L1 Nrm Swd, H0/15, Acc +7, CSPD +6, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects} - --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Arm, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
1000 Crowns - - 1 Variant Ticket - -
Nrm 50|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 7967
-Prologue: 636
-Chapter 1: 7331

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
3 Health Capsule (+60 HP) [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
9 * Emptied Clips
25 * Gel Drops
16 * Brimstone
6 * Scrap Metal
10 * Grave Soil
8 * Spark Plugs
9 * Cheap Gunpowder
11 * Sharp Fangs
12 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Thu, 01/08/2015 - 21:45
#883
Hexlash's picture
Hexlash
A Wolver's Purpose

Servos, gears and chains slightly worn from the assault on the slimy adversary, Cobalt quickly cycled through his evaluation routine. Seemingly decent, he prepared to take on more slimy foes.

(Charge > Static Flash > Toxigel)

Thu, 01/08/2015 - 21:58
#884
Midnight-Dj's picture
Midnight-Dj
:/

"The machine god blessed me with this fine blade! And you shall be the first to fall before it!"

(charge small calibur at sloombargo)

Thu, 01/08/2015 - 22:17
#885
Doctorspacebar's picture
Doctorspacebar

((AAAGH FORGOT TO HEAL YOU GUYS

...One sec. Healing you guys.))

Thu, 01/08/2015 - 22:32
#886
Magmaul-Ace's picture
Magmaul-Ace
Sorry If I'm late,but uh...

Well,I'd like to have joined in BEFORE the next battle started,but if you still can,I'd like to bring in my Machinaut.

Machinaut Name: PAD-103 "Mute"

Personal Colors:
- Main:Grey
-Trim:Blue

Preferred Fighting Style: Bombing, Support.

Other Information: Desinged by schemers from the Torchbelow clan in their times of glory, PAD-103 was designed, and grown strictly for tactical operations.His processors and AI were desingned to be adaptive: while born as a simple piece of software, his ability of quick learning and ascessing the information exposed to him let him evolve into a complex mind.Sadly his past duties as a war machine forbided him of coming into contact with actual people, so there is little experience in machine-to-organic-being interfacing from his old times.It was "meant" to be that way for him.
As a matter of a fact, social interfacing was heavily undersighted during his construction, and the cheap voice module he was brought to this world with has long gone disfunctional.Because of that, he cannot communicate with organics trough speech, having to rely instead on gestures he learned during his much recent wake.If he wishes to pass a message to an organic, he must rely on passing the message to another machine that has a functional voice module.
Despite his cold, annalitic and implacably silent nature, he has recently gained some flexibility towards communicating with other Machinauts (trough direct text), and an interest in blasting things up.

Stat requests: Accuracy.If I'm gonna use bombs only,might as well make 'em hit!

I've read everything past this point,so I allready know how this works (I think).

Thu, 01/08/2015 - 22:36
#887
Magmaul-Ace's picture
Magmaul-Ace
Also, my time zone seems to

Also, my time zone seems to be quite diferent from you guys, so we might have a bit of disconnection.

I'm off to sleep right now,so dont expect a response for the next 8 hours or so.

gg.

Thu, 01/08/2015 - 22:55
#888
Colray's picture
Colray
@Maugmal-Ace

Space bar posts at a specific time each day, everyone has about 24 hours to post, give or take sleep time.

((Charge Pummel Gun Dead Pixel A))

Thu, 01/08/2015 - 23:53
#889
Spirals-Ore's picture
Spirals-Ore
Nooooooooo....

"Urghh... if i know i will get this, i would have use it on my claws.." D-07 grumbles

He unsheats his claw, as he jumps forward

( Rocket boots claw the sloombargo )

Fri, 01/09/2015 - 04:41
#890
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

[Asteroid Bomb Mk.II Charge: Isotrode A]

Fri, 01/09/2015 - 08:32
#891
Saucce's picture
Saucce
Sephiroth attacks Isotrode

Sephiroth attacks Isotrode C

((Dual wielding Hand Crossbows charge shots))

Fri, 01/09/2015 - 08:52
#892
Doctorspacebar's picture
Doctorspacebar

((You... actually didn't get dual crossbows. You got a repeating crossbow. Made from swamp wood. That fires bolts of poisoned swamp shadows. I couldn't give out dual crossbows, since it wouldn't make much sense, so I tried to make your one crossbow really, really cool (and good for causing Poison, once you fight something that's not a Toxigel). You also have a Normal-damage spatula that can get critical hits.

Don't shoot your crossbow at the Dead Pixels, by the way; they're undead.

Oh, by the way, to find your bio, find [Saucce] in the latest gameplay post using Ctrl-F. You really should look at this; it's got your weapons and Trinkets in it.

I'll have PAD-103 done by tomorrow night.))

Fri, 01/09/2015 - 09:51
#893
Eternity-Terminal's picture
Eternity-Terminal

"Elemental damage seems like it will work! Time for a little more field testing..."

(Charge Lil' Wiz)

Fri, 01/09/2015 - 13:41
#894
Magmaul-Ace's picture
Magmaul-Ace
K mate

c :

Fri, 01/09/2015 - 19:25
#895
Saucce's picture
Saucce
Oh god sorry

Oh god sorry

Fri, 01/09/2015 - 21:42
#896
Doctorspacebar's picture
Doctorspacebar

((It's fine- this thing takes some getting used to.

In the meantime, beware of poison! Remember, if you want to, you can change your Charge's target midway through with no penalty.))

Turn Order (With Tiebreakers): 1,2,2,2,2,3,2,1,2,2,2,1,3,3,1,1,3,3
Elite Viskouza Toxigel A: 8 + 1 = 9
Elite Viskouza Toxigel B: 8 + 2 = 10 (11/100)
Elite Viskouza Toxigel C: 8 + 2 = 10 (8/100)
Elite Viskouza Toxigel D: 8 + 2 = 10 (16/100)
Isotrode A: 4 + 2 = 6
Isotrode C: 4 + 3 = 7
Dead Pixel A: 2 + 2 = 4 (29/100)
Dead Pixel C: 2 + 1 = 3
Viskouza Sloombargo: 2 + 2 = 4 (83/100)
KV-103: 3 + 2 = 5
DSN-001: 6 + 2 = 8
Mark: 3 + 1 = 4 (70/100)
Cobalt: 8 + 3 = 11
LV-909: 5 + 3 = 8
D-07: 12 + 1 = 13
SEE-4: 4 + 1 = 5
K1XK1N9: 9 + 3 = 12
Sephiroth: 7 + 3 = 10 (64/100)

D-07's move: Jump w/ Kat Claw -> Sloombargo
D-07 leaps into the air!

K1XK1N9's move: AUTOSELECT Standard w/ Force Halberd -> Dead Pixel A
9 Ref + 4 C.Spd + 2 Roll - 2 FoeRef = 13/2 = 6.5 -> 5 Swings
Evade Sum: 2 Acc + 7 Halberd - 5 FoeBlock = 4
5 Rolls: 11,12,11,5,15. Missed!

Cobalt's move: Charge Static Flash -> Elite Toxigel A
Roll for Insta-Charge (10%): 87.
Cobalt begins charging up his Static Flash!

Sephiroth's move: Charge Bog Repeater -> Isotrode A
Roll for Insta-Charge (5%): 95.
Sephiroth begins charging up his Bog Repeater!

Elite Viskouza Toxigel B: Tackle -> KV-103
8 Ref + 4 Speed + 2 Roll - 3 FoeRef = 13/6 -> 2 Strikes
Evade Sum: 5 Acc + 6 Strike - 4 FoeBlock = 7
Block Sum: - 4 more FoeBlock = 3
2 Rolls: 3,3. 2 Blocked! KV-103's Bolted Non-Shield broke! KV-103 sustained 48 damage.
Roll vs. Mod Poison (Fair): 48. Resisted!
KV-103 gained 1 KO Point!

Elite Viskouza Toxigel C: Tackle -> DSN-001
8 Ref + 4 Speed + 2 Roll - 6 FoeRef = 8/6 -> 1 Strike
Evade Sum: 5 Acc + 6 Strike - 2 FoeBlock = 9
Block Sum: - 3 more FoeBlock = 6
1 Roll: 13. Miss!

Elite Viskouza Toxigel D: Tackle -> LV-909
8 Ref + 4 Speed + 1 Roll - 5 FoeRef - 8/6 -> 1 Strike
Evade Sum: 5 Acc + 6 Strike - 4 FoeBlock = 7
Block Sum: -4 more FoeBlock = 3
1 Roll: 12. Miss!

Elite Viskouza Toxigel A: Tackle -> Mark
8 Ref + 4 Speed + 4 Roll - 3 FoeRef = 15/6 -> 3 Strikes (Oh my!)
Evade Sum: 5 Acc + 6 Strike - 2 FoeBlock = 9
Block Sum: - 3 more FoeBlock = 6
3 Rolls: 9,10,4. 1 hit! Mark sustained 8 damage.
Roll vs. Mod Poison (Fair): 27. Resisted!

DSN-001: Charge w/ Asteroid Bomb Mk II -> Isotrode A
Roll for Instacharge (10%): 80.
DSN-001 begins charging up his Asteroid Bomb Mk II!

LV-909: AUTOSELECT Standard w/ Overclocked Light Scope -> Dead Pixel A
5 Ref + 12 R.O.F. + 2 Roll - 1 FoeRef - 3 ClipSize = 15 -> 10 Shots
Evade Sum: 5 Acc + 9 Assault Rifle - 5 foeBlock = 9
10 Rolls: 8,15,11,13,4,6,8,12,4,6. 6 hits! Dead Pixel A took 67 damage.
LV-909's Overclocked Light Scope gained a Finisher Point!

Isotrode C: Isobeam -> LV-909
Roll for Extra Targets: Also targeted Cobalt!
Base Evade Sum: 7 Acc + 6 Retrobeam = 13
1 Roll to LV-909 (ES 9, BS 5): 9. Missed!
1 Roll to Cobalt (ES 11, BS 9): 9. Blocked! Cobalt's Bolted Non-Shield broke! Cobalt sustained 25 damage.

Isotrode A: Isobeam -> DSN-001
Roll for Extra Targets: Also targeted Sephiroth and LV-909!
Base Evade Sum: 7 Acc + 6 Retrobeam = 13
1 Roll to DSN-001 (ES 11, BS 8): 14. Missed!
1 Roll to Sephiroth (ES 12, BS 11): 15. Missed!
1 Roll to LV-909 (ES 9, BS 5): 8. Blocked! LV-909's Scuttled Shuttle Siding broke! LV-909 sustained 20 damage.

KV-103: Charge w/ SmallCalibur -> Sloombargo
Roll for Instacharge (25%): 90. (Aww, darn! ...But you still get to move earlier next turn.)
KV-103 begins charging up his SmallCalibur!

SEE-4: Charge Lil' Wiz
Roll for Instacharge (10%): 16.
SEE-4 begins charging Lil' Wiz!

Sloombargo: Deep Yawn
Sloombargo yaaaaaawns. Sloombargo's Sleep Amp improved! (Count yourself lucky; this was originally going to be similar to the Pokemon move "Yawn", except AoE with a chance to resist. Then I realized that would be incredibly annoying when 2+ Machinauts fell asleep at once.)

Mark: Charge Pummel Gun -> Dead Pixel A (Good thinking! As the most accurate, you'd be the best candidate for hitting those wily Dead Pixels.)
Roll for Instacharge (20%): 93. (The dice don't like UVs, apparently.)
Mark begins charging up his Pummel Gun!

Dead Pixel A: Anti-Antivirus -> Cobalt
1 Strike
Evade Sum: 2 Acc + 10 Strike - 2 FoeBlock = 10
Foe Shield is broken
Roll: 12. Miss!

Dead Pixel C: Anti-Antivirus -> Cobalt
1 Strike
Evade Sum: 2 Acc + 10 Strike - 2 FoeBlock = 10
Foe Shield is broken
Roll: 8. Hit! Cobalt's Resistances are weakened!

-Turn Summary-
D-07 leaps into the air!
K1XK1N9 strikes at Dead Pixel A, but misses completely!
Cobalt begins charging up his Static Flash!
Sephiroth begins charging up his Bog Repeater!
The Toxigels tackle their foes! KV-103 takes two hits in succession, and Mark is slightly damaged by one tackle.
DSN-001 begins charging up his Asteroid Bomb Mk II!
LV-909 fires at Dead Pixel A, and does quite a bit of damage!
The Isotrodes unleash their laser beams! Cobalt and LV-909 block, but some damage gets past their defenses!
KV-103 begins charging up his SmallCalibur!
SEE-4 begins charging Lil' Wiz!
The Sloombargo yaaaaaawns.
Mark begins charging up his Pummel Gun!
The Dead Pixels use Anti-Antivirus, and Cobalt's resistances are weakened!
(Shields Damaged: KV-103's Bolted Non-Shield, Cobalt's Bolted Non-Shield, LV-909's Scuttled Shuttle Siding)
(Shields Regenerated: None)

-Victory Conditions-
=Get past the guards in 10 turns (Defeat them, or Escape) [9 turns left]
-OPTIONAL: Defeat all the Viskouza guards (Reward: 100 Heat)

-Pending Effects-
D-07's Jump -> Jellafia Sloombargo (Lands Next Turn)
Cobalt's Charge (Static Flash) -> Elite Toxigel A (Next Turn)
Sephiroth's Charge (Bog Repeater) -> Isotrode A (Next Turn)
DSN-001's Charge (Asteroid Bomb Mk II) -> Isotrode A (Next Turn)
KV-103's Charge (SmallCalibur) -> Sloombargo (Next Turn)
SEE-4's Charge (Lil' Wiz) (Next Turn)
Mark's Charge (Pummel Gun) -> Dead Pixel A (Next Turn)

-Buffs-
Sloombargo: Deep Yawn (3 turns left, +8 Sleep Amp, Minor Sleep on expiration)
Cobalt: Anti-Antivirus (-10 all Status Resistances)

-Hazards and Pickups-

-Escape Req.- (Note: If all Machinauts Escape, you win the battle)
-Defeat all enemies with "A" and "B" after the name, and Escape becomes available
-Defeat all enemies with "C" and "D" after the name, and Escape becomes available
-Defeat the Sloombargo, and Escape becomes available

-The Viskouza (ENEMY)-
Elite Viskouza Toxigel A [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel B [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel C [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Elite Viskouza Toxigel D [A-5|B-5|R-8] Health 100/100 | No Shield | 32 Nrm | 400 Prc | 32 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, 4 SPD, Fair Chance of Moderate Poison | Spike Spin: 30 Prc x 5, targets are randomized, 4 ACC | Super Health Syringe x3: Restores 120 HP, 8 ACC to unwilling target}

Isotrode A [A-7|B-4|R-4] Health 120/120 | No Shield | 36 Nrm | 300 Prc | 0 Ele | 36 Shd
{Swipe: 30 Nm/El, 5 ACC, 4 CSPD, Slight Chance of Moderate Poison | Isobeam: 40 Ele (up to 4), 6 ACC, Fair Chance of Moderate Poison}

Isotrode C [A-7|B-4|R-4] Health 120/120 | No Shield | 36 Nrm | 300 Prc | 0 Ele | 36 Shd
{Swipe: 30 Nm/El, 5 ACC, 4 CSPD, Slight Chance of Moderate Poison | Isobeam: 40 Ele (up to 4), 6 ACC, Fair Chance of Moderate Poison}

Dead Pixel A [A-2|B-10|R-2] Health 13/80 | No Shield | 20 Nrm | 20 Prc | 0 Ele | 300 Shd
{Anti-Antimalware: 10 ACC, Target has -10 Status Resistance for a turn | Recycle Bin: Charge Attack, 7 ACC, 20 Shd, Good Chance of Minor Doom}

Dead Pixel C [A-2|B-10|R-2] Health 80/80 | No Shield | 20 Nrm | 20 Prc | 0 Ele | 300 Shd
{Anti-Antimalware: 10 ACC, Target has -10 Status Resistance for a turn | Recycle Bin: Charge Attack, 7 ACC, 20 Shd, Good Chance of Minor Doom}

Viskouza Sloombargo [A-8|B-8|R-2] Health 300/300 | Bone Shield (40/40 HP, 50 Shd) | 40 Nrm | 1000 Prc | 40 Ele | 0 Shd
{Tackle: 40 Nm/Pc, 6 ACC, Fair Chance of Moderate Sleep | Deep Yawn: Increase own Sleep Amp by 8 for 3 turns, self-inflict Minor Sleep after those 3 turns}

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (29/29 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (49/49 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x20 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 132/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L9 El/Pc Swd, H36/95, Acc +8(+2), CSPD 3(+2), CTR: Low, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L7 Nrm Swd, H21/75, Acc +7(+2), CSPD 5(+2), CTR: V. High, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {2/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L7 Prc Swd, H21/75, Acc +6(+2), CSPD 7(+2), Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {0/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L9 Shd, H36/95, HP 0/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L9 Arm, H36/95) [M2 R2] | * Hefty Plate Helm (L9 Hlm, H36/95) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
7287 Crowns - - - - [ KO Meter: |................... ]
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 200/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L9 Nrm Gun, H87/95, Acc +7(+2), ROF 7(+2), CTR: Low, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {1/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L9 Nrm Bmb, H87/95, Acc +7(+2), ArmSpd 4(+2), CTR: Low, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {2/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L7 Nrm Swd, H5/75, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {0/15 full combos}
]-
[]* Tough Plank (L4 Shd, H9/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L4 Arm, H9/45) | * Vitacap (L4 Hlm, H9/45)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6728 Crowns - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 172/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H34/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 60, Chg 85 (20%: Meatshot x1.5 damage)) {2/10 Acc-Based Bonus Damage} [E2 S2 D5]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (6%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L9 Ele Bomb, H34/95, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 26 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 40 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D5]
]-* Lil' Gelato [UV: Damage Low] (L6 Prc Bmb, H25/65, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+84 Heat) (113) HP, A6|B0|R8 Turret, Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H6]
[]* Bone Shield (L9 Shd, H34/95, HP 50/50, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H5]
{}* Hefty Plate Mail (L9 Arm, H33/95) [R2 D1 M2] | * Hefty Plate Helm (L9 Hlm, H33/95) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6667 Crowns - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 195/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {11/20 status effects} [D3 E2]
]-* Super Static Flash (L5 Nrm Bmb, H 49/55, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {1/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L5 Shd, H49/55, HP 0/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L5 Hlm, H 49/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
7442 Crowns - - 1 Variant Ticket - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {3/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 0/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
7767 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet [UV: v. Gremlin Med] (L8 Nrm Swd, H68/85, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 42/30/43/30 (15%: +1 target) [50/36/50/36 to Gremlins], Chg 88 (30%: +1 target) [106 to Gremlins]) {0/10 Extra Sword Targets} [D6 E2]
]-* Six-Shooter (L6 Nrm Gun, H36/65, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 23, Chg 6 x 21 + 41) {0/40 Bullets Hit} [D5 E1]
]-* Kat Claw (L8 25%Nm/75%Sh Swd, H67/85, Acc +7(+2), CSPD 5(+2), CTR: Low, Com 36/30Nrm/36/30Nrm/39 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D6 E2]
]-* Lil' Gelato (L8 Prc Bmb, H68/85, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D3 H5] (HP 95/95)
[]* Bolted Non-Shield (L6 Shd, H32/65, HP 20/20, Nrm 13|Prc 0|Ele 0|Shd 0) [D6]
{}* Vitasuit (L7 Arm, H21/75) [D7] | * Vitacap (L8 Hlm, H67/85) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
7192 Crowns - - - - [ KO Meter: ||||||||||||||||||||| ] (Next Sword Combo: 3x damage, pierce all defenses!)
Nrm 55|Prc 27|Ele 27|Shd 27
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L8 Nrm Gun, H77/85, Acc +7(+2), ROF 5(+1), CTR: Low, Clip 3 x 29, Chg 39 (up to 3, CataCharge on hit: 33 Nrm)) {0/15 Catalyzer Charges} [5D 2E 1S]
]-* Lil' Wiz (L6 Ele Bmb, H36/65, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+28 Heat) (49) HP, A6|B0|R8 Turret, Galvan: 1x20 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {7/40 Turns Active} (HP 21/21) [2D 2S 2H]
]-* Shiny Shards (L8 Pc/El Bomb, H77/85, Acc +7(+2), ArmSpd 8(+1), CTR: Low, QAt 4x15 shraps, Chg 8x25 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [5D 2E 1S]
]-* Super Arm Arm (L7 Nrm Gun, H22/75, Acc +7(+2), ROF 7(+2), Clip 4 x 23, Chg 61 (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (183 damage, Gun CTR and ASI low for 3 turns) ready!} [3D 2E 2S]
[]* Tough Plank (L8 Shd, H77/85, HP 81/81, Nrm 34|Prc 23|Ele 0|Shd 0) [3D 5H]
{}* Vitasuit (L8 Arm, H77/85) [6D 2R] | * Base Helm (L4 Hlm, H17/45) [4D]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5022 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 12|Ele 24|Shd 12
Fire 1|Freeze 1|Shock 1|Poison 1|Stun 1|Curse 1|Sleep 1|Doom 1
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 156/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L4 Nrm Gun, H27/45, Acc +7, ROF +5(+1), Clip: 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L4 Nm/El Swd, H26/45, Acc +7, CSPD +3(+1), Com 33/34, Chg 71, +2 Block Close Range) {2/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L4 Shd, H26/45, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L4 Arm, H26/45) [1R 3D] | * Base Helm (L4 Hlm, H26/45) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
3380 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 200/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater (L1 Shd Gun, H0/15, Acc +7, ROF 9, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 20, Chg 9 x 20, Good chance of Minor Poison) {0/10 Full Clip Hits}
]-* Aerodynamic Combat Spatula (L1 Nrm Swd, H0/15, Acc +7, CSPD +6, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects} - --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Arm, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
1000 Crowns - - 1 Variant Ticket - -
Nrm 50|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 7967
-Prologue: 636
-Chapter 1: 7331

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
3 Health Capsule (+60 HP) [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
9 * Emptied Clips
25 * Gel Drops
16 * Brimstone
6 * Scrap Metal
10 * Grave Soil
8 * Spark Plugs
9 * Cheap Gunpowder
11 * Sharp Fangs
12 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Fri, 01/09/2015 - 21:59
#897
Colray's picture
Colray
Pinpoint

((Unleash Pummel Gun Charge Dead Pixel A))

Sat, 01/10/2015 - 01:11
#898
Midnight-Dj's picture
Midnight-Dj
WRATH

"No blow shall go unanswered!"

(Attack sloombargo!!! FULL RETRIBUTION POWER!!!)

Sat, 01/10/2015 - 08:51
#899
Saucce's picture
Saucce
I think I'm doing this right?

"He he he..."

(Fire charge shot at isotrode a. If I still have actions, can I apply my variant ticket to my crossbow during combat? If i can't but I do have actons, than shoot with a non charged shot at isotrode a. If no more actions, than nevermind)

Sat, 01/10/2015 - 09:39
#900
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

((You're only allowed one action per turn. If you have a turret placed down, then you can decide what it attacks (seen in an earlier battle where Doc allowed them to control their turrets) without wasting your Machinaut's turn.

When you use a charge, it's recommended to say who the charge is aimed at in the first turn in case you get an Instacharge.))

[Asteroid Bomb Mk.II Charge Release: Isotrode A]

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