One disadvantage i have found when I plugged in my controller is that there is no arrow replacing the mouse cursor that points the direction where the knight is facing. This means that when i face a direction using my controller, I do not accurately know where I will be attacking. This is not a problem with swords as you only need to swipe your blade in the general direction to hit your target however it is when you are using guns. I think the reason for this is the positioning of the camera
What I want is arrows to constantly appear for people with controllers (and also mouse users) like there is for vials as a tick box in the options for players that also want this feature.
Some people may argue and say that auto aim is pretty much made for this problem and yes it does solve a part of the problem however;
1) Auto aim can only work if the player is not moving and the range is smaller than the range of guns.
2) Auto aim does not work on switches and special blocks (e.g ghost blocks, explosive blocks, crystal blocks)
3) I generally prefer not to use auto aim