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Keeping wealth distributed evenly

4 replies [Last post]
Fri, 06/10/2011 - 22:52
#6251
Madadder's picture
Madadder
these so called

these so called "solutions"are ironically problems... if this happens it will undoubtedly be the final nail in Spiral Knight's coffin

Sat, 06/11/2011 - 09:02
#6252
Guhnom
How?

Care to elaborate? I was under the impression that these solutions would keep certain players from amassing hordes of wealth (based on luck, especially) and ruining the market. If you mean player outcry would ruin the game, sure, some angry players would leave--however, it would solve problems that keep new players from staying around.

Ultimately all players are going to get upset when Three Rings puts out a new update they don't like (crafting cost, bound items, etc), but I imagine it'd keep the game alive. Not sure how it would kill it, instead.

Sat, 06/11/2011 - 09:21
#6253
Grittle's picture
Grittle
unicorn...

your gettin it wrong, redistrubition of wealth is socailist first of all, and having a free market like this is of course like free trade in real life, let the crafters craft what they want, wether they lose the money or gain money is up to there buisness, and other people benifit no matter what, so be carefull what you say next time.

Sat, 06/11/2011 - 10:54
#6254
Madadder's picture
Madadder
unicorn this would tick off

unicorn this would tick off player more because now your limiting what they can do whats the point of purchasing CE via real money if all that will happen is you will be limited to how much you can trade off

OOO made things bound to you even after upgrading it because those were meant to be rare and UVs are no different

crafting limits?! are you high? thats the largest energy sink in the game limiting that would hurt OOO by punishing those that purchased energy

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