1. Missing animations: There's quite a few mission animations throughout these missions. One of which is Herex in Shadowplay. during the little boss fight, you can see Herex has no standing animation above the core key, terminal thingy. That kinda bothers me. There's 2 in Dreams and Nightmares. The first one is, Vaelyn, talking to Parma's scout. She looks like she was frozen, but with no ice around her. That bothers me too. But now for the big one: Parma's scout. Parma's scout is so noticable with no animation. Her scout only has moving wings, and that little tail thingy. From what it looks like, it's a sprite, with no animation, but adding on the two wings with the tail, but making it move. You can see that the scout is supposed to move with the wings, because wings don't look face upwards, then move while the head is just staring forward. That really gets me.
2. The depths and drops are WAY off: Shadowplay is reasonable, but it's depths are still off. The first two are normal, but then The Throne Room is off, that should be depth 28, instead, it's depth 27, it's not as off as Dreams and Nightmares, but those depths could still be fixed. Dreams and Nightmares depths are so off, we go down to the core, but the depth is....24? WHY? I mean, it's semi-reasonable if we started off at FSC or something. But no, because the core doesn't move upward, or Spiral HQ doesn't know how to count. The enemies even seem like a "tier 4" type enemy. Challenging, no loot, and deal good amounts of damage. The drops are almost just as bad in Dreams and Nightmares. First off, we get shining fire crystals, in a Vanguard mission, made sense for FSC, because you originally started it as a Champion. Which makes sense, reasonable, I'm ok with that, but not in Dreams and Nightmares.
3. The Core "door" is way off. In a recent post by Zethalan on the General Discussion Forums, it clearly shows it's not on where it's supposed to be. (Unless when the core opens, the door moves >.<) So it kinda makes you wonder, where do you really go?
4. The intro at the core can be skipped: That really gets me there, that's just annoying. If you manage to skip it, you can talk to Vaelyn, and she still says what she says at depth 29. So, she wasn't moved, but the core was just designed to keep her there, but change everything else for less work. At least remove that, I mean c'mon.
Alright, that's all to complain about that I have.