Spiral Knights is a 5 year old Free 2 Pay MMO come April, the original team is gone, and where still having the same discussions as far as how the game ought to be run and balanced since the beginning of time.
I could get into this whole discussion again about what I would do if I was in charge of the operation, but after nearing 5500 hours and 300,000 prestige, I almost don't care as much or feel like I've played this game more and longer than the actual devs* (there are no devs) have played or worked on the game.
I err on the side of making players happy and more willing to part with their money than forced frustration and paywalls to make an extra buck.
We will literally have a year entirely dedicated to recolored rocks in SK history. Think about it. But OOO* (Sega Networks) doesn't have to change anything.
I mean has anyone ever heard of an MMO that's praised for changing to make things more convenient for a player? I need examples to rub in people's faces.
Seeing as their are no alternatives to SK (equal or better), there is no where to go.
Remember it was only a few years ago we were saying the core opening up would make people quit the game, and yet here we are wondering where is everything.
Arcade Redux is dead along with Nick after he left in 2013. Just saying.
Let's talk about the aging of Spiral Knights.
Pretend the player count is an analogy to the blood volume in our bodies. Also, I'll use Steam's player count to use as SK's entire pop., considering that as an accurate portrayal.
Our current player count average is less than half of when SK was launched (steamcharts.com > spiral knights). This, by using our analogy above, means we've lost more than half of our blood volume. We're prone to fatigue, heart failure, et cetera. Look at SK! The updates look like they're drawn out - tired. SK is exhausted and tired, because of the player loss. This is causing a "loop": less players, less update development. Almost all games with numerous players (LoL, WoW) have tons of updates. If SK got many updates (at least 1 a week), then the player count would increase. Unless there is some sort of developer defect over at OOO that is hindering update development, as would leukemia or some sort of disease inhibit blood development in human bodies, I don't see why SK shouldn't be getting frequent updates.
You've H-E-A-R-D our cries! Throw a surprise update or some crazy stuff that we will love! Do it OOO! Try crunching for once, but de-stress if you need to ;)
I understand your position on this, but you have the HELM of Spiral Knights. You have the wooden arrow pointing us where to GO. If there aren't enough arrows, where will we go next? That's what SK is - gameplay-oriented. Make more danger missions! Make so many that you get to play Compound 42 once or twice a month! Do something that attracts us. Give giveaways frequently. Give Forge bonus events. Give heat events. Give crown boosts. Give us frequent "mini events"! Give us free low-star weapons! Give us the want to log on everyday!
I want to play SK. I really do. But if the pie goes cold, who would wanna eat it? If the fish goes sour, who's gonna wanna eat it? Not me. Nobody will.
These so-called accessories and costumes... Why do we need them again? Couldn't we get recolors or reskins of other weapons instead? A ruby Blitz Needle? A sapphire Gran Faust? We have so many accessories that focus needs to target on something else.
Everyone raved about the new Missions. But we want one we could farm. Farm LOTS. RELEASE the new Tier 3 boss!
To end this parchment, I am signing off. Sincerely, mysterious Spiral Knight Cyphereau