I guess this is a suggestion that has happened before but I hope this is some new take on it, and don't worry it wont involve any healing. sorry for the wall of text, the important stuff is on top.
-The first idea is that there should be a line of wrench wand that when charged provides buffs after a doing a stance that the menders do when they say get back, as such
-3*provides a buff such as 33% chance of a defense, attack, or speed buff, and 1% chance of nothing, the buffs last 2 seconds and is +20% increase in said buffs
-4*provides the same chances for the buffs but the 1% is now to turn invisible for 3 seconds, and the buffs last 4 seconds and improve by +40% buffs
-5* as before has the same chances of the buffs the 1% invisibility lasts 6 seconds, and buff last 6-7 seconds and improve by +50%by buffs and a small cloud of mist that gives allies buffs too.
- as for the second idea is the oddball wand of miscellaneous magic, and does the animation it currently does with its charge, generic random magic
-3* 70% it fires 2 orbs 25% it makes barrier orb that only do a random status, 5% to summon a friendly mini monster
-4* 60% it fires 3 orbs, the one in the middle is the largest, 27% of random a status orb, 3% chance of invincibility for 3 seconds but the user cant attack like the menders, and 10% chance of summoning a friendly mini monster
-5* 24% chance of 1 big orb and 2 miniature low damage mixmaster projectiles, 24% chance of a random status pulse in the front facing direction, 24% chance of summoning 2 mini monsters, 24% chance of random debuff orb of attack, defense or speed, 3% chance of invincibility for 3 seconds without being able to attack, note like his the knight doesn't count as a person on a control point in LD, possibly this cant even trigger in LD, and 1% of summoning a large monster of a given type. note all summoned monsters last around 30-45 seconds, and there can only be one batch of summons out at a time, so no army of monsters.
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In case of sword update, I'm not good with names, or designs but a few ideas/ names that are a bit rhyme-y
Possibly elemental
-5*whimsical wand, design gremlin, damage vs. construct high, has red, green, blue crystals on the top spikes, keeps the orange crystal, and it summons tiny scuttlebots, and the large monster it summons is a miniature iron wood sentinel.... with less fire. makes a gremlin sound on charge,as it does now.
-5*owlite omit, design owlite, damage vs. undead high it has a blue central crystal, and the 3* and 4* versions are marred and withered feathers, instead of spikes top is a feathered wing design going out like the sides of the grey owlite shield. makes a........book breaking sound on charge?
possibly shadow
-5* dubious drudgery, design fiend, damage vs. slime high, its a broom fashioned into a wand, the top in the shape of some symbols, it fires fiend projectiles like chairs and it summons grave scarabs, and the large monster is a trojan, the 3* version is just a broom with purple brussels and a fiend logo on the end of the broom, makes a pit boss/ yesman sound on charge?
-5* solemn scepter (I'm bad at names), design undead, damage vs. gremlin high, its a.... scepter with bones on it?strips and swirls?..... I cant think of a theme..... makes a spookat meow sound on charge
possibly pierce
-5*jiggle jangle, design slime, damage vs. fiend high, its basically some slime dangling from a..... cane!, because though it is a small cube it wants to be fancy I guess.....slimes are known to be fancy, it summons a slime drop and dust bunny, and the large monster is a large lichen colony, all of the summons have bow ties, except for the lichen which also has a bowler hat or a grand topper with the bow tie. the 3* is the wrench with slime spikes on top and a pink slime instead of a crystal.... and it shoots slime spikes,makes a impostaclause glorp on charge.
-5* rigid rock-fall/face ( sorry about the names), design beast/nature, damage vs. beast high, it is in the shape of a rusted wrench with rocks formed around it and on those rocks are grass/moss, and a flower,and a chunk of valestone forming out of where the orange crystal used to be, it makes a chromalisk sound on charge.
Sorry for taking space on the suggestion, where others could be......