This idea is taken from this post ( http://forums.spiralknights.com/en/node/116064 ).
http://images.akamai.steamusercontent.com/ugc/480019269557000637/2B41640...
http://images.akamai.steamusercontent.com/ugc/480019269557001123/E96F5AD...
I feel the new devs should change that whole level scheme entirely. So that there are secret rooms that can be accessed when one stumbles unto a lucky key that drops from a monster. The keys would not drop all the time and the secret rooms would include danger missions etc...Plus there would be more than one key hence more than one room..
The rewards should also be a definite minute chance of a 2 - 3 star gear dropping or a 3 to 4 star pet food dropping depending on what tier you are in and difficulty level. Or at least a random accessory ranging from guild accessories to personal character customization accessories.
Well i don't feel like writing anymore info since it has proven from evidence in the past that me writing a big post = it getting ignored because of too long to read....etc..