The mini jellies on the Jelly king mission are stopping the charge from the tundrus, and it is very annoying.
shooting at then is like shooting a wall.
tundrus charge attack
Mon, 10/31/2016 - 19:00
Rodovisky
Tue, 01/10/2017 - 19:52
#2
Liu-Kon
Not a bug
This isnt a bug lol. Its designed that way to make it less OP. Tho im suprized it doesnt stop against compound mini-monsterz lol
Thu, 01/19/2017 - 23:28
#3
Mdnablue
Really...
I was planning to get the tundrus for the slime king mission, but with that nerf? No way i am going to use it!
Fri, 02/03/2017 - 00:19
#4
Poopsie
...
This is actually a really old bug that devs didn't bother to fix or uhm... I don't really know.
The problem is on the mini jelly, not tundrus, their hitbox is weird somehow, I was thinking / heard something like their hitbox is lower (and smaller?) than any kind of monster. But any kind projectiles (brandish explosions charge, avenger/faust charge etc) will be stopped by mini jellies after you hit their front line, and Dark Retribution seems having hard time to hit them.
@Rodrigou
Yes this is true devs. Please fix this. The moment it launches and hits one mini jelly the projectile immediately stops.