I propose that Battle Sprites, upon usage of a Skill that involves a direct attack, gain a toggle-able option to auto-target enemies in order to ensure effectiveness rather than a wasted shot. Such skills include:
•Maskeraith quills
•Drakon fireballs
•Seraphynx lasers
Further, such attacks should enable the Sprites to move with an enemy when their autotarget is toggled, rather than acting as a stationary "sentry" type entity.
Battle Sprite augmentation
Mon, 02/26/2018 - 09:58
Umbra-Lunatis