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idea for new shield

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Tue, 06/21/2011 - 01:01
Littlerocketman's picture
Littlerocketman

heya everyone. with the increasing lag i find it hard to run away and avoid objects (like mini jellies, and normal jellies) that keep teleporting in front of me, and i wind up stuck in a corner, surrounded by mobs. now, the shield is great at blocking the attacks and all, but it hardly ever applies any sort of knockback to the monsters to make room for movement. my idea for a new shield is one that has low protection against normal, elemental, shadow and peircing, but has increased knockback to monsters, like the calibur's charge attack. and upgrades to this could just be keeping the stats constant (always have the protection of normal, elemental, shadow, and peircing damage low, like 2 blocks, to keep the balance) but increase the knockback effect and the actual size of the shield (to help protect allies who's shields have broken or something). anyway, this is only a suggestion. thanks for your time.

p.s. tell me what you think of it :D

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