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Arcade 2.0

1 Réponse [Dernière contribution]
Gutingi

My suggestion is very simple:

Implement mission exclusive scenario rooms / depths into arcade. This would enhance the explorability and result in more joy when playing arcade.

Examples:

The scenario arena in the end of 3-1 Alien Ooze. This could be added to lichen depths as a scenario room.

The boss level from 2-3 The Colector. The design of this level is truly great and I find it a waste of potential to only have it in that T1 mission. Having this appear in Arcade from T1-T3 would be a nice addition to playgame quality.

Some levels do not fit for this. Tutorial levels like Faith in Armor for example. Or the 9-1 The Silent Legion depths.

Conclusion: I feel like this is an easy way of reusing existing content in order to enhance the quality of the Arcade as a lot of players don't feel like exploring and finding new things when playing the Arcade.

Thank you for reading.

Portrait de Spockler
Spockler
There are four lights!

There's much more they could do: reuse old and more common procedural layouts, old scenario rooms and heck, even old pre-made levels (like the one with Travelling Mechant). Those were good times...