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Quicksilvers move far too fast when targeting a spike

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Fri, 09/25/2026 - 13:01
Holy-Nightmare's picture
Holy-Nightmare

Honestly it's insane to watch, when a Quicksilver gets a whiff of a spike it starts sliding faster than a Mecha Knight with 4 spikes already in it. It probably draws from the move speed of it's "charged" attack but it's in complete control of it's motion.

It looks like a bug, and if it's intentional then it basically only serves to give the player the least amount of chance possible to grab a spike... at that point you may as well just spawn the spikes on top of them... (but hey... the game already does that anyways)

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