Greetings,
Below you'll find the changes for the latest release.
Changes:
- The constructor gremlin Sybil has moved to Haven and is continuing work with Krogmo.
- Chat command "/sybil" will go straight to Sybil.
- The Bazaar area in Haven has had a few renovations.
Krogmo's Crucible Changes:
- There is now a rating system for rating player levels.
- There are 4 phases categories for levels, this can be represented by the tabs in the interface: a level can be private, it can be in the "public playground", where *anything goes*, or serious levels can be in the "preparing for approval" state, and levels must have at least 10 ratings with an average rating of 10 to submit for approval.
- Even when a level is already approved, if its rating drops low enough it will not be picked for pvp matches.
- Ratings are wiped when a level is re-uploaded.
- In the Coliseum Crucible interface, levels can now be filtered by game type.
- Crucible: added "Castle, Light" tiles.
Guild Changes:
- The Guild Treasury will now block deposits of materials that have no way to be crafted in the guild.
- Guilds can sell unwanted materials to the Birdsong Trading Co for the full resale price, instead of half price as previously.
- Guild Formation is now 100 energy, and only requires a deposit of 2,000 crowns
- Guild hall upkeep costs have been lowered on 2nd floor wings and some installation fees have been lowered.
Other Changes:
- In-game fonts are crisper and scale better.
- Extra Large and Huge chat font options added.
- Fix certain objects from "flashing" in-world, depending.
- On newer MacOS (Golden Gate and Tahoe) window controls and window resizing will now work again. They were only working on older versions.
- Fixed Mac rendering bug that caused some objects to be completely black.
- The discord setting has moved from game options to a "partner" tab.
- "Party with any" (language) now defaults to true.
- Fix a bug that "dishonored" everyone still present if a Super Brawl match never starts.