Some changes were made to various monsters to make them a bit easier to manage. The monsters of the Clockworks would like for it to go on the record that they had no say in the matter.
Red Rovers and Gremlin Scorchers
- 'Flamethrower' style attacks burn for half as long and move about 20% slower
Oilers
- Oil burn time reduced 66%
- Movement speed reduced
- 'Oil dash' attack removed
- Oil deposit count on death reduced
- Oil deposit count on movement reduced
Quicksilvers
- Reduced shock time
- Reduced movement speed during shock time
- Shock status power and chance reduced
Phantoms
- Inactive period after death increased
- Health reduced
Wolvers and Devilites
- Reduced rate at which they can perform a dodge maneuver
Zombies
- Melee range (one handed swipe attack) reduced
Status Conditions
- Maximum duration of shock spasm has been reduced
- Defense debuff during shock spasm has been removed