something i would like to see fixed is when u spawn into a deconstruction zone such as the one at the beginning of t3 in the green falcon gate u get huge crowds of the flamers pilled at the party button. it seems as if they are pulling from all over the level as u load the level. this seams like a bug possibly in the coding that sets the pull radius of the flame thrower mobs. i just bring this up cause i hate loading into a new gate and have the first group of mobs kill me every time.