We will be doing a release tonight that contains the following:
- Status-based monster variants now drop thematic materials
- All monsters have had their loot tables balanced
- Some handgun and bomb recipes have been altered to contain new materials
- New stat pop ups are on the character panel. We will be developing this feature more shortly.
- Damage output from vials has been reduced.
- The chat box will now widen to accommodate larger resolutions
- Many items have new art:
Armor Art:
-Magic Cloak/Hood
-Elemental Cloak/Hood
-Grey Feather Mantle/Hood
-Ironmight Plate/Helm
-Volcanic Plate/Helm
-Boosted Plate/Helm
-Gunslinger Sash
-Shadowsun Slicker
-Sunset Duster
-Justifier Jacket
-Deadshot Mantle
-Vitasuit
-Vitasuit Plus
-Vitasuit Deluxe
-Fencing Jacket
Armor Fixes:
-Virulisk Mask
-Wyvern Scale Shield
- Some work has been done to those nefarious phantoms:
-Down time doubled
-Phased move speed drastically reduced.
-Fixed bug with phantoms constantly phasing in and out against parties.
-Removed forward impulse on charge attack.
- Trojans now block all bullets as intended. Divine avenger sword bolts will no longer go through their shields.
- Retrodes have had their beam fx scaled back (graphics only)
- Rocket puppies got a new shipment of guidance system chips, so their rockets in T3 should be homing once more.
- As always, lots of bug fixes.