Do you think the developers pay any attention at all to the progress of their game?
This latest update really made a big impression on me about the developers of this game.....the impression that they have never played their own game long enough to reach end game or pay any attention the community. Let me break down what I think about the update.
Lets start with the Single, Double and Triple UV - Cool I can make my Knight better, stronger and unstoppable......wait a minute why the hell do I need better gear????? The current "hardest" run in this game FSC is a pushover....why did we need double and triple UV???? Cool update, but pointless beyond belief, you want us to deck ourselves with better UV's while not doing implementing anything that would challenge the players into needing them.
Unbinding - LOVE IT, but wait a minute, now players can easily obtain 5* gear and do FSC/Tier3. After they kill Vanaduke a couple times and realize this game has nothing else to offer. They're gone. So for example if an average players who first started this game played for 3-4 months, would now only play 1-2 months cause they can get to "Endgame" quicker and realize there is nothing else to do. SMART MOVE.
So because of this update many players have quit, your newer players won't be around as long as they would've been without unbinding. That's how I saw the update. I would love to know what the developers were trying to accomplish with this update. Cause when I last checked, if you wanna be successful you gotta have people playing your game for as long as possible. You did the complete opposite.
This game has been lacking endgame content since forever, another Tier2 Boss pointless. Adding Tier1 Boss for the arrival of steam players, GENIUS. Adding a new Tier3 or even tier4 content would've made this game so much more successful then having added the Tier2 Boss, and Triple UV's/Unbinding. Unbinding is neat and all, but whats the point of giving new players easy access to endgame gear? Whats the point of having players never need to enter a boss room to get a piece of token equipment?
I probably have no right to criticize you on how you do your job, but I want to know why? Why did you implement these updates? What is your reason behind it, cause I just can't see it. Maybe your vision is much bigger then I can imagine.
Dirt, new players can easily buy CE with money. I personally love unbinding, did you miss that part?? I just don't think it's "necessary" maybe you don't understand the difference between something being "necessary" and something that's really nice to have. Unbinding is by no mean necessary.

I don't think the developers care how long you stay around as long as you spend money around the time you start playing. There are a lot of people who spend quite a bit of real-world money to get those high-end items. Also, I think they made tier 3 a bit harder, so you almost need that 2 or 3 UV gear now.

Yes, I believe the developers pay a great deal of attention to the progress of their game.

i think anybody who joins the game, buys 5* gear and then tries to complete FSC is gonna be spending about the same amount of CE in revives;)
i've seen some 5* players struggle on tier 2, having the best gear is not an automatic game winner but people who like to chuck money around enjoy walking around in endgame armour.
in my opinion the new uv system is great, as even though you don't need them to beat the game, they give some players something to strive for once they have mastered the game. i'm not the kind of player who tries to get 100% completion on every game, but i know people who are and offering them the chance to improve the gear to get that perfect set-up will keep them coming back for a long while.

I'm playing Spiral Knights since April 1st.
I’m playing regularly – several times a week.
So far…
I haven’t been to FSC yet;
I’ve been to core twice;
I don’t have a full 5* set (shield missing);
After I’m done with my gunslinger dream set (I have yet to upgrade Sunset Stetson, maybe get second copy of it to make both: Nameless and Justifier, also I need second copy of Antigua to craft AP, and I’d like to get a Pulsar and maybe Almirian Crest* to replace my Skelly Shield) I’m going to learn how to use bombs and get some 5* bomber set.
*that will require to get another 5*set – something suitable for FSC.
So I don’t need another new content for at least four months because I’ve got A LOT to accomplish yet with the content we have so far :-D
Maybe another T2 or T1 boss would be nice somewhere around December.
That's funny I know more people who have actually spent $$$ on this game since this update that had never purchased CE before now.
Not to mention there was HUGE outcry for the price of CE to come down...it has, quickly and significantly. Really really good Double and Triple UV items will eventually show up, but the market will have to adjust to the cost of them. Just because you can roll the dice doesn't mean you're going to get something good.
375k CR = 7500 CE right now....You going to spend $20 every time you want to roll the dice on getting a low dmg/low dmg/low dmg triple?
Double and Triple UV's will be around, but super good ones will be far from common and if they are cheap (aka less than 1-2 mill CR) the seller is absolutely stupid. So really I don't think OOO has anything to worry about, this update has been an excellent improvement. It did exactly what the community called for.
Content will come in time. They got an influx of money with Steam and the new update, I bet we see a bunch of new things coming now that they've got a hit going. This is only the beginning.
They got an influx of money with Steam and the new update, I bet we see a bunch of new things coming now that they've got a hit going. This is only the beginning.
The Steam population is evaporating quickly. Last month, Spiral Knights was a Top Ten game. This month, it's struggling to have a Peak Today count of over 4,000. Barring major new content, it probably won't even manage that next month.
Of course, there's signs that OOO knows that things are starting to fall apart. This will be the second consecutive weekend with a special event to keep players logged in.

nobody is gunna unbind a 5* item for 4k CE, it costs less to craft it, if someone id unbind it and put it in the AH, it would cost more then it is.

"Maybe another T2 or T1 would be nice..."
I also think the same...
.... but then I think about this, "what if by december (once your boss is put a the last depth of an T1/T2 elevator) people starts getting tired of the boss (just with the Roarmulus Twins) and they (the people) start to want more bosses. Where is are they (the game developers) going to put all new bosses in the future.
Remember that there are 4 elevators... 3 Tiers (meaning 12 places to go). 4 of them are already taken and the game (for what I know) has been active since April. 4 bosses in 4 months.... and other people will ask for another boss earlier than December.
I have been just thinking about this. I hope something is made (an extra elevator), unless we want to finish each Tier with a boss.
- [tiziana sei mi bella]
Yep. Not buying it, bunnyhair. There are constantly 25 servers nearing full capacity, and a handful more that are significantly more full than they are empty.
During peak hours, so many people are playing that lots of players get horrible, crippling lag.
This isn't a community that is evaporating, it's a pressure cooker getting ready to burst.
As to the original post...
Whatever, dude. Your tone alone is shameful.
I probably have no right to criticize you on how you do your job, but I want to know why? Why did you implement these updates? What is your reason behind it, cause I just can't see it. Maybe your vision is much bigger then I can imagine.
Who are you talking to?
The developers?
You can file a support ticket or go to the suggestions forum, you know.
You don't need to have everyone chime in.
Not trying to be mean, but there's one of these "GAH THE SPIRAL KNIGHTS WORLD IS COMING TO AN END" every update.
It's starting to get old.
This just in: Someone is unhappy with an update.
Breaking News: Hundreds, maybe even thousands are still playing.
More at 11.
There are constantly 25 servers nearing full capacity,
Instance of Haven != server.
This isn't a community that is evaporating, it's a pressure cooker getting ready to burst.
I referred specifically to the Steam numbers. Those numbers are evaporating and have been consistently shrinking.
Compare http://store.steampowered.com/stats/ (current Peak today = 4,159--number will likely change today with the weekend special) versus the numbers from just last month ( between ~6k and ~12k, according to the CEO. Source: http://thefloggingwillcontinue.com/ ).
Not buying it, bunnyhair.
I'm sorry that reality upsets you so.

Don't forget the players not using Steam in that count, plus all those estranged Sega Pass players who've not been able to play since last month.
Are these prices for real? 4000 CE for 5 star unbinding? 300K+ for triple UV roll? I would never have guessed these services would be so expensive except for the precedent that the OOO guys really don't know or care how to design an economy that works.
Or that they want to prohibit a pay-to-win playstyle.
You want high-powered items to be widely available and cheap for everyone? You would destroy the economy.
"I'm sorry that reality upsets you so."
And I'm sorry that you turned out to be a snarky pedant.
The prices have to be that high, otherwise everyone would be doing it and the economy would actually be ruined. How can you even think that this is a bad move for the economy? Since you're such an economical genius why don't you tell me what prices would have been better.
"This will be the second consecutive weekend with a special event to keep players logged in."
There's a bit of context to that.
Last weekend wasn't the first Power Surge. The first Power Surge, back in before the official release, also had hourly giveaways going on concurrently. Basically they just split the Power Surge's festivities-- the elevator costs and the giveaways-- over two separate weekends this time. (If they were on the same weekend, the servers would have had even more load on them... probably would not be as much lag as the Steam Rush, but still pretty severe.)
"the OOO guys really don't know or care how to design an economy that works."
CE prices immediately declined by over 1,000 crowns after those additions. "Money sinks" like these optional premium services are necessary to keep an economy in balance, or else severe inflation occurs. Just because you have more dollars, doesn't mean you can buy more stuff with it.

pretends I am a new player who just got to tier 2
Oh god why are energy prices so high. I cannot afford 6.3k CE because I don't do danger rooms and can't finish arenas.
-update happens-
oh what happened?
whoa, unbinding shop- OH MY GOD PRICES ARE SO HIGH NEVERMIND.
whoa, UV shop? uh, well, maybe later when I'm richer. I don't want to gamble mass crafting, but hey, at least if I get that sealed sword I might be able to get something good out of it :D
Welps, can't use any of that.
Oh awesome- energy prices went down, probably because the richer dudes are selling energy to use the UV shop! Awesome patch, now I can play more!
You know what really made people quit? The AH patch that significantly changed how people played (people who crafted for money were ultimately screwed).
You know what made people quit after that? CE prices. When they were 7k, more people would sit around town than play.
For the larger, "poorer" population, the most important thing is the in-game price of CE to keep playing, and as far as effects of the update, that's what it affected the most.
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No but seriously OP, get off your 1337h0rse and look around.
Not everyone can ezpz water trap and solo kill Vanaduke as a mercenary for hire, and not everyone can ace FSC and solo missile rooms like you probably can. Go play some public groups, and realize that you and most of the forum-goers are probably the minority of the better players in the game.
Don't treat updates like this as if the features are for everyone.
The heat amp update (and by implication, this past update) isn't for everybody, and they didn't hesitate to say it. These "high price" updates are for the 'elite players' (or more correctly, 'elite payers') who are willing to do the gamble for the unique items (and you being as 1337 as you are, tell me you haven't seen the collector attitude of wanting a GREAT weapon. CTR High haze bombs).
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Unbinding... easy? Why don't you go unbind your cliche UV vog gear, sell it all for ultimate profit then remake another set? The CE is just flying around, so it must be easy to go distribute it to some new players who are so immersed in the game that they'll spend $50+ to buy your set, right? Pft.
As a "middle-tier" crowns-only player, I can look at UV wares on the AH. 100k+ is a long shot, but spending the time to play and earn a normal DA? Doable. How do you think new players are gonna end up with instant 5* gear, let alone handle the price markup for UV'd 5* gear that's undoubtedly going to end up being the real market for 5*?
So let's entertain your idea of players reaching end-game quicker and leaving. They spend >$75 on the game and buy themselves the leetgear.
Unfortunately, as much as 3rings probably wants it to be, that kind of player isn't so commonplace that there are hordes of them "buying their way to tier 3" (let alone, 'endgame') that it significantly affects the player population.
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Adding the tier 1 boss? "Genius" as you call it. It was in time for the new players.
Another tier 2 boss is pointless? If you're just starting out, it feels like more content, and that's awesome. As a fairly seasoned player, I'm friggin sick of Jelly runs. The new stage (while laggy at first) was really refreshing.
Grim gallery was cool.
End-game content? As far as actual game content, 3rings is definitely catering to newer players: that's the obvious target for the new bosses and stage content.
You and your few friends might be end-game, bored and waiting, but that's far from the majority of the playerbase.
I think the fact that OOO came up with a pair of NPCs that dramatically rose the value of crowns so new and F2P players could actually afford CE is proof enough they pay attention to and care about the state of their game. QED.

The title of this thread wins dumb question of the year. Come get your award.
OP needs to get his mind right.
Unbinding - LOVE IT, but wait a minute, now players can easily obtain 5* gear and do FSC/Tier3. After they kill Vanaduke a couple times and realize this game has nothing else to offer. They're gone. So for example if an average players who first started this game played for 3-4 months, would now only play 1-2 months cause they can get to "Endgame" quicker and realize there is nothing else to do. SMART MOVE.
Except new players aren't going to have 4,000 energy AT THE VERY BARE MINIMUM to buy those items, so yeah okay whatever. Not buying that one. You registered to the forums after the binding update, so I sincerely doubt that you have much knowledge on the wants of the community as a majority if you think the unbinding was unnecessary.