A bugfix patch will be released today that includes the following:
Blast Network:
* Players should no longer appear invisible to some players.
* UI adjustments to leaderboards and German and Spanish crown costs
* Krogmo bribing fixed.
* Players should always have unique initial spawn points
* Notifications sent to guild when a guild team is formed.
* Fixed problem in FFA that caused score cards to break.
* Adjusted rank point calculation in team games to be similar to FFA.
* Players sorted within a team in the end game report.
* Blast Network bombs won't count towards achievements.
* Spike traps and Rocket Blocks in Blast Network maps will now inflict Stun damage only.
* A chatty devilite has appeared in the barracks.
* Fixed players getting no points in FFA after someone leaves.
Monsters:
* The Zombie acquire area has been adjusted making loss of target harder.
* Zombies will now wander around when they have no target.