Is there ever going to be plot development?

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Benb's picture
Benb

You know, Spiral Knights has a lot of quirks to work out, like how little variety is allowed for players in choosing what gear to use out of hundreds of possible options, and, of course, the energy market. But one thing people don't really talk about is the whole story of the game. At the start of the game, the main idea is that the Spiral Knights' ship, the Skylark, crash-landed on a planet called the Cradle. At the core of the planet is a massive energy source that, if the energy can be harnessed, the knights might be able to use it to recalibrate the Skylark and escape the planet. And little has changed since.

There are many undeveloped traits and possibilities within Spiral Knights that suggest a larger storyline. The Alpha Squad. The Core. Gremlins. King Tinkinzar, for that matter. The kingdom of Almire, supposedly the only "real", non-gremlin built part of the Clockworks. But gradually, players have began to take for granted that little will change in SK in terms of story. But there are so many many unresolved issues within the game. When you think about King Tinkinzar, is Vanaduke even the final boss? Just how the heck did the Alpha Squad get swallowed by the core? Who exactly are the strangers? Does OOO plan on making an Spiral Knights 2? (As if.)

So if you have an opinion on this, post away! Even if the devs probably don't read this, it's worth stating your ideas for something that could/should change in SK (related the plot, please).