Is fighting the boss worth the CE? Plz help :(
Let's say I joined my guild in a JK run at depth 11 and we kept going until we reach the end of depth 16. Is it actually worth the 10 CE to get on that elevator and descend to fight the JK? We usually use around 2 revives in total but my question is, with the price as it is right now, should I continue to fight the JK and spend around 15 CE or just return to haven and join another run to earn that extra crown?
Would I earn more crown from a single depth or a JK fight?
And around how much crown would I earn from a full tier 2 JK run? (with the JK)
Sorry the questions might be confusing :(
Thanks
Plz help

In terms of crown gain, the boss level itself is garbage, so you can save some energy by going up at the level 16 exit elevator. Of course, you can get your 3 tokens + 1-2 primal spark tokens afterwards. Not dying to the boss is of course optimal.

15 tokens give you a 3 star equipment which can be sold to npc for 3500 crown. Since 1 run = 3 token, at the very least, you get 700 worth crown from killing JK, without revive.
Or you can be like me, who have absolutely no interest in anything else beside a certain game-play approach, and die multiple times even in T1-T2. I just don't feel like dodging, even more so with competent members.
The bosses are a waste of time unless:
1.- You want a particular boss item, particularly FoV, Pulsar, Sealed sword, Antigua or Blackened crest.
2.- The market of boss items makes it worth your time to get boss tokens, get a popular boss item and resell for a good profit.
3.- There is certain event or achievement you want
Other than that is better if you skip like a boss
Would I earn more crown from a single depth or a JK fight? No jelly boss hardly gives any crowns or heat
And around how much crown would I earn from a full tier 2 JK run? (with the JK) : You make around 9-11k
And since sealed swords are still selling at around 50k in the long run i think its worth it.
Just depends if your party can defeat jelly boss without everyone dying.

Kill Royal Jelly because it's fun, and can be a tactical challenge. Don't Kill him if you're just farming, unless you've got the tools at your disposal to destroy him.
Personally, I would like to see the token-received items be permabind, unless you NPC-sell them. People selling off end-game weapons for kicks seems...i dunno...against the spirit of the game.

Sealed sword is hardly endgame... it still costs a fortune to eventually upgrade it to DA...
The only boss that is worth killing at all is Duke.
Each Duke token = 1k CR so you can get 3k from the Duke level. The reason they are worth 1k is the 5* items you can buy with the tokens costs 30 tokens and can sell to the vendor for 30k.
So unless you can kill Duke without a bunch of revives I would just skip the boss levels unless you want the equipment
Doesn't that argument make it better to farm RJ? You can get an Antigua or Sealed sword for 20 tokens and sell for ~50k, giving 2.5k per jelly gem. This is only focusing on the bosses themselves since I assume you get better drops by doing Tier 3 to get to Vanaduke.
Well yes, but that involves you also investing CE in unbinding the item and finding a buyer. With Duke you just vendor the item and be done with it. No hassle no risk.
Ah, didn't realize there was a difference between the two drops, I thought both were untradeable.
Sorry but I have a another dumb question...
If I manage to get enough tokens to get a sealed sword, do I need to UNBIND it to trade or sell it at the AH?
And what if I was to sell it to a NPC?
Thanks again in advance :)
You'd need to unbind to trade it to another player or sell it on the AH.
You wouldn't need to unbind it to sell it to a vendor, but you'd only get 3.5k
Ahh I see
How much would a sealed sword fetch on the AH?
Cuz unbinding is 600 energy...

if you're going to do the unbind selling you might as well run Roar Twins and Snarbolax. They take less tokens, they're easier (sort of...I have problems with the RT), and their unbind cost is what...200 for a 2 star? Also, there are NO Static Capacitors in the AH for a reasonable price. One guy was asking literally MORE for his Static (2*) than someone else was asking for a Lightning(3*). If I didn't absolutely loathe the levels, I'd be farming it myself. As it stands, in the Sealed Sword market you'll be dealing with a faaaaar larger group of sellers.
If I didn't farm it up, I would have paid 25-30K for a Static Capacitor. There's profit to be had there.
Look at it this way, is 20 coins + 600 CE + listing price of an item in a stacked market more of a profit that 15 coins = 3500cr from an NPC?
for reference, I just sold a recipe today. it was a 5* recipe, and I buyout priced it at 27500. I made 50cr on the transaction after seller fees et al. You'll be nominally paying 33000cr for the unbind cost, then you'll going to have to undercut to make the sale. Your listing fee is going to be in the 1000s, and your 10% AH sell fee have to be accounted for...plsu the thought that your sword may not sell at all, due to the large amount of SSs in AH.
If you have 30 jelly coins, that's 7000cr RIGHT NOW.

Did people ignore ReuLogh's comment, which explains exactly why killing Royal Jelly is still worth it?
The same logic used to vendor Vanaduke tokens is what also justifies RJ tokens. You do NOT need to unbind them.
@Volebamus No that is only true if you unbind it with 600 CE and sell it at the AH for more than 40k. To the vendor Antigua and Sealed sword sell for 3.5k
20 tokens = 3.5k for JK = 175/token
30 tokens = 30k for Duke = 1000/token
If you want to unbind it and compete on the AH by all means, but that's no guarantee and a lot more work.

Jaerin, I encourage you to read ReuLogh's post, but here it is again:
"15 tokens give you a 3 star equipment which can be sold to npc for 3500 crown. Since 1 run = 3 token, at the very least, you get 700 worth crown from killing JK, without revive."
Again, selling to NPC vendors like Kozma or the others in Haven's Bazaar area does NOT need unbinding.

^
3500/20 = 175
175 * 3 = 525
I suppose it reaches 700 because of the additional coins earned after the boss fight?
Not to mention you can get 1-2 primal sparks...
***
The quality of people running JK has increased considerably over the past month I might add. :D
Before I could only win JK in a PUG once in a blue moon. Now it's pretty much a sure win if at least one other player has decent gear and knows the fight.
You may have better chance with RT because:
1. Pulsars provide greater profit in the AH compared to unbind cost than SS/Antigua
2. RT can more easily be soloed if your PUG sucks or drops out
The cons of RT are:
1. You need a better computer to handle the memory leak before RT (or restart SK between levels)
2. Lower crowns than JK levels
3. Dodging missiles can be a pain if you lag

I'm a bit amused you mentioned capacitors, tengutengu, because I have been selling lightning capacitors for weeks. I've gotten a lot of practice at RT and haven't met anyone who's faster at beating them. Currently there's a huge surplus of capacitors on the market... the sellers don't realize that capacitors are a low-demand item. If there's 6 of them on AH, you may realistically get 2 people who want one a day. I'll just continue slowly making lightning capacitors searching for UVs. At least they sell, if slowly. Twisted Spine Cones, on the other hand...
All bosses (except maybe Snarby) are worth it if you can do it without revives. Jelly King is worth it as long as 90% of the AH price is a decent amount over the crown cost for 600 energy. Vanaduke can net you a profit if you don't revive too much.
@FernPanda
It reaches 700cr because instead of wasting an extra 5 tokens on Antigua/Sealed Sword, they can spend 15 on a Brute Jelly equipment which sells for the same amount.
Don't spout such blasphemous, horrid words as "permabind". This is exactly the kind of thing that makes people cry in an MMO.
What do you claim to be the spirit of the game anyway? Challenge? Teamwork? Story? Strict economy? I don't see how a player's bane contributes to anyone's well-being. There's a pretty darned good reason for the cacophonic uproars occuring when it was brought up at first. Nobody asked for this form of restraint on your inventory in the first place. Ever.
I'm really sorry about the stuck-up disagreement, I really am. I just can't understand how ANYONE can actually enjoy the binding mechanism. This makes me lose my cool tenfold.
the crown/heat gain from bosses is less than a single level of the levels leading to the boss
but the tokens and the rewards gained from them could be worth it if u can unbind