I really liked the idea of this thread here: http://forums.spiralknights.com/en/node/23069
But it needed a way to polish it up a bit. So I thought "Why not a VIP type style PVP mode?"
The objective of this mode is simple:
You are sorted into either the Knight team or the Monster team. You must guide your VIP to the set objective in order to win. Teams may attack each other, and each others VIP to stall their progress. Special powerups can be picked up to stall the other VIP as well. Such as placing stone walls in front of the other teams VIP, forcing them to break them down. The VIP's themselves would move slowly and would defend themselves from any and all attacks and roadblocks. All knight weapons will be nerfed accordingly or, buffed if they are too weak. Upon receiving damage, VIP's will turn their attention to whatever is blocking them and attempt to defeat it. Each VIP must travel the same distance within the time limit, if the time limit is reached, both teams end in a tie.
Now for the teams.
Knight team: All armor and weapons are allowed, however as stated before armor and weapons will be nerfed or buffed accordingly.
VIP: Spiral Warden
Monster team: Team members on the monster team will spawn as a random monster, each time they must respawn. All monsters will use their basic attacks, which will also be nerfed or buffed accordingly. If the monster has a secondary attack, players must charge the attack in order to use it. For example, Kats would bite like a normal player would swing or shoot, then you would continue to hold the attack button down to charge. Releasing the attack button would shoot a spread of bullets. Monster attacking speed will also be nerfed or buffed if it is too slow or fast. The list of monsters that players can become as follows:
Kat
Zombie
Jelly (regular)
Thwack Gremlin
Retrode
Wolver
Lumber (Low chance)
Trojan (Low chance, no attack buff)
Alpha Wolver (Low chance, no attack buff, chain bite must be charged)
Team VIP: Tortodrone
List of power ups:
Regular Power ups.
You shall not pass!: Summons 3 stone blocks in front of enemy VIP.
You're too slow!: Inflicts stun on enemy team and VIP.
My flesh! It burns!: Inflicts Fire on enemy team.
Work up!: Gives your team an attack bonus.
Special Power ups:
Spread the love!: Summon a love puppy to heal both teams.
Nightmares come to life: Summons a Grimalkin to harass both teams. Will dissapear after a set amount of time.
Robo Revolution: Viva la revolution! Gun puppies spawn across the field and harass both teams.
Curse of Vanaduke: Shadow fire is spawned across the field. Can be extinguished with water orbs and will extinguish themselves after a set amount of time.
Idea done! Comments go!