I figure we need to make a new thread for this, so it is easier for the devs to see feedback for the newly revamped version.
Follow the format:
1. What did you think of the difficulty level?
2. How many revives did you use?
3. What did you like about the level?
4. What needs improvement?
5. Anything else you want to add in?
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1. What did you think of the difficulty level?
I find it very well-tuned. This time the difficulty felt like it was level enough for each of the major encounters. The only encounter I felt needed improvement was the final encounter - being able to scare snarby away was nice, but it a bit too easy if you scared him away at the start of each wave.
2. How many revives did you use?
Revives, probably 3-4 throughout. My partner used one CE revive but that was simply to speed things along, it wasn't due to a wipe.
3. What did you like about the level?
The arena rooms were all very unique and fun. The place pulls you in with fun and interesting encounters and doesn't really let up until the end. I definitely liked the second arena on the first stage, where the gates were controlled by the howlizters and would go back up when they respawned.
4. What needs improvement?
In a lot of the areas, it seems like it is too easy to pull enemies to a choke point or somewhere easier to fight. There are a lot of swirling poison orbs and spike traps along with howlizters, but they're irrelevant when you can pull the enemy back. Also, as I stated above, I felt like scaring snarby away was too easy on the last encounter. I wouldn't mind if you had to hurt him to get him to run away - when I did it I started stabbing him in the belief I did have to hurt him until I realized I did no damage and he still fled.
5. Anything else you want to add in?
Overall, I loved it. I felt like gear choices really were choices here - I went in with Skolver while my partner went in with Dread Skelly, and both seemed like equally viable options. I can't see any sort of "perfect" gear set for this place with the current set of gear.