People seem to forget a few things about the new content

1. that this content was directed to those that are equivalent to endgame players with nothing better to do other than fun runs and pvp. now they have a new goal namely the new armor.
2. this gives more purpose to lockboxes, which otherwise would little more than paperweights. It might not be perfect and it's a gamble, but nothing you NEED to do, just like the new content. i believe it's just animosity from not freely being able to access it like other levels.
3.that CE for silver keys can be acquired via the CE market, and don't necessarily require you to pay $2.50 for. even if its not as fast (or guaranteed to get you a shadow key) it is possible to go without paying.
4. that with nearly every new chunk of content, there are those the recoil in horror and threaten OOO by withholding their money until "they fix it" but over time things smooth over. just look at 5/17 and how people aren't as up-in-arms about it.
5. some content, even ones with special circumstances or requirements, is better than nothing.
*hides in my bomb shelter*

1. that this content was directed to those that are equivalent to endgame players with nothing better to do other than fun runs and pvp. now they have a new goal namely the new armor.
The armor sucks. I actually wanted to just farm those levels while being able to pay for the cost, since I'm really really bored of just grinding FSC over and over, but that's not possible.
2. this gives more purpose to lockboxes, which otherwise would little more than paperweights. It might not be perfect and it's a gamble, but nothing you NEED to do, just like the new content. i believe it's just animosity from not freely being able to access it like other levels.
3.that CE for silver keys can be acquired via the CE market, and don't necessarily require you to pay $2.50 for. even if its not as fast (or guaranteed to get you a shadow key) it is possible to go without paying.
I have heard about several people opening several lockboxes - Most would go through at least 25 boxes before getting a single Shadow Key. That is already a major issue.
4. that with nearly every new chunk of content, there are those the recoil in horror and threaten OOO by withholding their money until "they fix it" but over time things smooth over. just look at 5/17 and how people aren't as up-in-arms about it.
5/17 wasn't nearly as bad. And things didn't smooth over - Players attempted to boycott it, make a difference, but after months, nothing. So they just gave up.
5. some content, even ones with special circumstances or requirements, is better than nothing.
I want you to simply dare to say something like that after you have been waiting for ANY KIND OF NEW ENDGAME CONTENT AT ALL after over nine months. Seriously.
1. that this content was directed to those that are equivalent to endgame players with nothing better to do other than fun runs and pvp. now they have a new goal namely the new armor.
Thats what makes it so bad. We don't have any other content left. And now those runs are so expensive, that practically the richest players in the game start complaining about it. I don't care about the new armor, I want a daily dose of fun without feeling like someone mugged me afterwards.

Speaking of 5/17 :D
http://wiki.spiralknights.com/Release_Notes_2011-05-17
Changing prices for goods and services is a natural, unavoidable part of operating a Free-to-Play game, although we do not expect them to be common. Changes like this will always be a give and take between what we believe is best for the balance of the game and what is fair to players. We will always strive to respect both in any pricing decision we make.
*cough*
1. that this content was directed to those that are equivalent to endgame players with nothing better to do other than fun runs and pvp. now they have a new goal namely the new armor.
Just tell me that this point was not meant serious. Endgame should be challenge (the new gates probably are) at a fair price and not mainly GAMBLING!

The armor sucks. I actually wanted to just farm those levels while being able to pay for the cost but that's not possible.
then get them as a costume? then rack up the stuff from other levels and then get them? i doubt this content was meant to be farmed
I have heard about several people opening several lockboxes - Most would go through at least 25 boxes before getting a single Shadow Key. That is already a major issue.
how so? they consciously made the decision to open those boxes, they didn't need to. i figured the ShaKey were rare which makes an occasional challenge worth it imo
5/17 wasn't nearly as bad. And things didn't smooth over - Players attempted to boycott it, make a difference, but after months, nothing. So they just gave up.
how wasn't it nearly as bad? the new content doesn't affect crafting costs, or the binding aspect at all. if you were t2 the new content wouldnt phase you at all. perhaps "smoothed over" wasn't the right phrase.... how about "died out"?
I want you to simply dare to say something like that after you have been waiting for ANY KIND OF NEW ENDGAME CONTENT AT ALL after over nine months. Seriously.
actually i don't care for endgame content, i would probably still do my daily vana run anyway (unless someone has a ShaKey they want to use) i'm the type who's in it for the repetition, not so much for working toward endgame.... now if you feel differently, that's your point of view.

one of the original selling points for SK was the F2P element, you may not progress as fast, get the best equipment, or have a snazzy looking character, but at least everything was playable at some point.
While you technically could save up enough to get to the shadow lair without playing the time and effort to do so is insane. First you need to get all tier 3 equipment, then you would have to save up enough crowns to buy 750 CE to open up a lockbox for a slim chance of getting a shadow key (which if you don't get the it the first time means you would to save up all over again) which can only be used ONCE to get into a super-hard level that you will probably need CE to pay for revives for a chance to get thru.
Even if you don't care about getting the new equipment, it still means that unless you pay you will probably never get a chance to enjoy the game to its fullest and get the chance to try everything.
I would rather pay a subscription fee for unfettered access than repeatedly buy money for a chance at a a chance at new content.

@Jovanpu:
Please stop misquoting that comment (or rather quoting it out of context). For one, this update didn't change any prices on stuff that existed before, second that comment relates to them making recipes cheaper (something for which they actually refunded people with unlearned recipes).
I can't believe I feel the need to step into the role of the defense here, but alas, here it goes: As I've said elsewhere this update is of relatively little concern to me. But if I were to embark into the Shadow Lairs, going via Lockboxes would be the last approach I'd take. While the market's still fresh, as of this writing there are 17 Shadow Keys on the Auction House, the highest bids being 65k. Now given that you'll probably want to do the Lairs with an experienced group of players (or guild members) and only one key is necessary for the whole group, that cost can be split by up to four players, effectively making the cost around 16k per player. There will always be plenty of accessory-hunting players selling the Shadow Keys they won't use on the Auction House, I guess, so if I ever come around to that level of play, that's the way I would take at least.
(But I still believe that Silver Keys are overpriced, too.)
My main problem is the gamble aspect of it. You pay 750ce for a CHANCE (a small one at that) of getting a shadow key. If you don't get a key you pretty much wasted that 750ce as most accessories are dirt cheap.
OOO needs to come up with some other way of obtaining the keys, even charging 1kce from Boost would be alright with me...
That or making the normal keys way way way cheaper to compensate for the [crap] that you will inevitably pull from the boxes.