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Lights on, Lights off...

7 replies [Last post]
Sun, 10/23/2011 - 01:11
Happyapathy's picture
Happyapathy

Well this is kinda odd, watch what happens to the two spotlights on the elevator every time I fire my alchemers.

Video

Since I realized this I noticed it happens at every elevator I try it at, kinda spooky.

I just noticed it screws up other lights too besides the elevators.

Sun, 10/23/2011 - 02:32
#1
No-Thanks
Zelda

hahahaha!
post more vids, entertain me guys :D

awesome findings xD

Sun, 10/23/2011 - 05:05
#2
Twiddle's picture
Twiddle
Careful. Fire too many times

Careful. Fire too many times and the clockworks will experience a blackout. d=

Sun, 10/23/2011 - 05:07
#3
Algol-Sixty's picture
Algol-Sixty
Yes, I noticed that with my

Yes, I noticed that with my pulsar also, but charging other things, bombs in particular, doesn't seem to drain the energy from the lights as much.

Sun, 10/23/2011 - 13:29
#4
Happyapathy's picture
Happyapathy
Here's another

Here's another one:

Video

Notice how it seems to affect the light I'm aiming at more so, though its kinda inconsistent.

Sun, 10/23/2011 - 13:34
#5
Negimasonic's picture
Negimasonic
So this is all your

So this is all your fault?

this is pretty amazing though. I'm impressed :D Does it matter what star level of the alchemers?

Sun, 10/23/2011 - 14:04
#6
Happyapathy's picture
Happyapathy
I knew that big-ass alchemer

I knew that big-ass alchemer I found lying around was too good to be true :(, it wiped out everything in one massive bouncing shot but I lost it somewhere in the ensuing darkness... (apologies to the entire community, I'M SORRY)

I'll get out my 4* cryo driver and see what happens, anyone else tried this themselves yet?

Sun, 10/23/2011 - 22:48
#7
Happyapathy's picture
Happyapathy
* level does not matter, I

* level does not matter, I tried, besides pulsar and alchemer any other weapons that cause this happen?

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