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Enemy Health bars

2 Antworten [Letzter Beitrag]
Mi, 10/26/2011 - 00:07
Gigagadget

Perhaps a health bar for enemies could be better instead of going like "Omg how many hits will it take before this thing dies?"
Here is how it works:
When a player hits an enemy, there will be a picture of the enemy last hit and it's name and health bar below the mini map.
If it's a boss, the bar will be on the top part of the screen.
Players can choose if the bar is going to be a line that depletes from every hit or pips of health similar to players.
the health bar will change into another enemy if another enemy was hit. IE: *Heath bar of a retrode* *Hits gremlin* *Health bar of a Gremlin*

Mi, 10/26/2011 - 01:39
#1
Bild des Benutzers Heavy-Duty
Heavy-Duty
...

What about only boss health bars? Wouldn't constant changing of the health bar sort of make the graphics of the player screen a bit more choppy, and what if you're attacking several enemies?

Mi, 10/26/2011 - 03:38
#2
Bild des Benutzers Metagenic
Metagenic
What would be the point?

It'll just make the game too boring. I like "SHOOT IT SHOOT IT" instead of "Oh wait, it has # health points left so we can focus on that monster instead".

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