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Constructs removed from Danger Rooms

6 replies [Last post]
Sun, 11/20/2011 - 14:05
Mayaura's picture
Mayaura

Several of the danger rooms have gotten easier since the removal of constructs. I guess they made the changes with the last patch. Just thought I'd mention that.

Sun, 11/20/2011 - 14:09
#1
Paweu's picture
Paweu
2 days ago i've done the room

2 days ago i've done the room with Scuttlebots+Retrodes+Mechaknights+Gun puppies and a Gun puppies + Scuttlesbots room. What might you be talking about?

Sun, 11/20/2011 - 14:19
#2
Mayaura's picture
Mayaura
2 rooms in particular

sorry, i don't know the names for danger rooms. the first room is square and divided into four section by spikes and has shock section in the middle of 3 of the sections. it used to be lumbers and wolvers and now it's slimes and gremilins, i think. it's much easier. the other one is that room with a wall of block and fireboxes around a square and spike plates in each of the four corners. it's still slimes with gun puppies spawning in waves 2 and 3, but there are no longer constructs chasing you around.

Sun, 11/20/2011 - 14:26
#3
Juances's picture
Juances
???

There are many different danger rooms and some have variations. Not all include construct.
Sometimes you'll find slimes, sometimes lumbers, etc. It adds more possibilities.

Sun, 11/20/2011 - 14:31
#4
Paweu's picture
Paweu
The first room i know, its

The first room i know, its not always lumbers and wolvers, its sometimes slimes and gremlins like you say, but then it usually has blocks in each square's corner. About the second room, i don't recall there being ever anything else other than slimes+gremlins+puppies on top and i've done it at least 6 times since they first introduced them. Ah, actually, the second danger room still exists. Its a little different tho, the construct version of that rooms has two walls of blocks, the first, is as you say, with blast blocks and the second is just blocks+ghost blocks, it still exists. Its the room with Scuttlesbots+Retrodes+Mechaknights+Gun Puppies.

Sun, 11/20/2011 - 14:59
#5
No-Thanks
Zelda

i had shock lumbers and wolvers in that danger room recently(there were some puppy spawns too i think) and they gave me a hard time..in tier 1 D:!

btw i talkin bout the room with those spikes

http://media.spiralknights.com/wiki-images/1/13/Cross_Spikes_Danger_Room...

Sun, 11/20/2011 - 17:54
#6
Twiddle's picture
Twiddle
In some (but not all) arenas,

In some (but not all) arenas, they've exchanged mecha knights for gremlin thawackers and gremlin demos. It's a nice change of pace. But, it can be a bit hard in T3 where the healers can rez dead gremlins.

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