I am not sure if this has been discussed yet (and please inform if it was), but I was wondering what would save more Crowns. I am a F2Per, and count on Crowns to get what I need, so what would be the best choice.
DETAILS: I want a Wolver Cap with Medium, High, or Maximum Fire defense boost. Should I save 20,000 crowns to roll UVs for the Wolver Cap until I get Medium, High, or Maximum Fire defense boost, or should I rage craft Wolver Caps, consuming several materials in the meantime.
I could see getting Medium, High, or Maximum are three things different altogether to make the judgement, but I want to know what you guys may think!
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OPTION ONE: UV Roll for defenses on the Cap. (Most likely already fully leveled)
Option One A: Get Full Skolver with High/Max Fire Boost UVs
Option One B: Get One Vog Cap with Max Fire Boost UV for full protection against fire.
OPTION TWO: Ragecraft!
OPTION THREE: Don't Waste and just level up.
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The Reason I want these UVs is stupid. I don't want to waste so much Cr one full Vog or full Skolver. However, if you guys say so that's it's a better getting the individual armors rather than ragecraft or UV Roll, I'll take that. I just want to see which one is wiser for ANY set for specific UVs: Ragecraft or UVRoll
UV Roll Vs. Ragecraft
What you should do is just buy it from the AH. Ragecrafting (where did this term come from?) will burn the ME and cr that you need to sell with. UV rolling with Punch is hooooorrrrrribbbbbllllyyyy bad. Punch should really be your last option, after you've made a mint. What I suggest is burning your ME in the clockworks, stop at 0, and wait a ful day to run again. DO this for a week, and you should have enough to buy a UV high piece of wolver. 25k-50k. There's so many people doing wolver spams that getting medium UVs is pretty cheap actually.
Out of curiosity, is the fire resist just for FSC?
ragecraft!!!!!
thats what i recommend. this is because you could run into all sorts of uvs and u can sell them to get a little bit back to recreate more wolver caps
plus you could run into good uvs which could sell for 4k or more ce
Ragecraft like no tomorrow! Best thing to do when the item you need UV-ed is craftable.
Personally I would level up what ever equipment you have to 5* if it still does not have a UV on it, get punch to put one on it. My DTB got a free VH vs Beast", if you roll straight away you will miss out on a chance of a free UV perhaps even a double or triple. When you have 5* gear you can look around for better versions of the equipment you use. As you will not be leveling so much gear at that point, the investment will feel alot cheaper.
I agree that it's best for you to aim for 5* stuff first.
I am also an F2P player and I first went for full 5* equip.
I don't roll for UVs. Anytime I don't have time to play, I craft 2 wolver coats/caps
or 2 caliburs etc and hope for a good UV.
@Tengu Yes it's only for FSC. Raging to Craft a bunch of stuff is Ragecrafting. I put the words together
I like the recommendations. It appears I'll take a stand once more people argue to Punch it, RageCraft it, or Level it!
This is just my personal opinion, other people may (and probably do) believe otherwise.
If you are not 5* yet then I'd finish getting your gear to 5* regardless of what it is. At 5* you can make crowns much easier, which in turn allow you to rage craft or UV roll much more often.
As for UV rolling vs rage crafting, I prefer rage crafting. Assuming you are using Mist (or crafting alts, but that is something else entirely) you can craft two 2* items a day for what is effectively 800cr, 10 shards, and 8 other mats. It also allows you to sell your rejects, depending on what you are crafting a vanilla version of the item can sell anywhere from 1k-2k, which more then covers the cost of crafting it and the mats. Most item lines start at 2* making it fairly easy to rage craft if you have patience.
Rage crafting is also a helluva lot cheaper, especially if you already have the mats, then UV rolling. Assuming you have the mats already you can create 50 2* items for the cost of a single UV roll, which will hopefully net you at least 5 UVs. 3* items are easier to UV roll on, but rage crafting is much more expensive on them. And I don't bother trying to rage craft token items at all, the hassle of getting the item and then turning it into the next star version (200 energy for most, 400 energy for Sealed Sword or Antigua) make it more cost effective to me to just roll.
~Gwen
I have had luck with rolling though Gwen D:
I got:
Acheron high asi (First roll)
GF med asi (First roll)
DA med asi (Third roll)
BTB med ctr (Second roll)
But yea, you wanna be fully 5* and have everything you want before you start rolling. Safest thing for you right now would be what Gwen said.
PS: I'm still jelly of your lucky flourish craft... >.>
Those are nice but that means you've spent 140,000 on luck.
If Gwen was right about 1 roll = 50 crafted items, then that means
you could make 350 items with that 140,000 instead of those 4.
Granted those are 5* items but still, I pretty much agree with
everything Gwen said. Good luck getting the UVs how ever you
try to do it :)
The one and only, Guardianknight.
@Heavy-Duty
Ragecraft is your best option, since you can sell the failed attempts. However, if you check in the bazaar, there are many equipment shops that are very likely to have this item. 100-150 k crowns should do it, which can be made in 1-2 weeks.
Never punch, unless you have crowns to spare. Punch will just waste your resources and most likely give ou a crap UV like low stun or something. Basically, save up and get one from bazaar/AH. Happy saving. :)
I think Punch is best for random 4 or 5* equipment drops and for boss token gear. You're not getting a UV on your FoV or Ancient Plate set any other way. Otherwise just ragecraft.
To note, one 1-UV ticket is more equivalent to 5 ragecrafted 2* rather than 50, since 2* eat up 50 energy per craft along with 400 crown.
But to agree with Gwen's first point, it's better just to make the 5* equipment first. The longer you stay out of FSC due to worry that you don't have the right UV (which are completely not necessary), the longer you're missing out on FSC-level profits.
Hehe, I was assuming you're just using Mist, not CE, and that the Mist is a moot issue. If you're using CE I withdraw the numbers I said for something closer to what Vole said. :)
~Gwen
UVs shouldn't be a focus for someone starting out in the game - unless of course they are willing to spend large amounts of money to get the best gear on day 1 (I love to meet those people and sell them my stuff).
As for you, this is my recommendation:
Get a fallen set for FSC. Even better - never get vog or skolver sets.
I'm a "5* player" (i.e. I have all equipments that I wanted and they're all very-well diversified 5* sets of armors, helms, shields, weapons, trinkets - now I'm making "fun" weapons which aren't really useful comparatively like callahan, electron vortex, stagger storm, cold iron vanquisher, etc. - they're not "down to business" weapons like brandish line, flamberge line, sealed line, pulsar line, antigua line, AOA/shiver/volttempest/DBB, needle line...). I don't have vog or skolver (I did get snarbolax for lockdown though) and have no intention of ever getting one. I have passed the recipes dozens of times - I simply don't see the need for those sets to exist (except for lockdown) - even more so with the equipping stations that they introduced a month ago now.
If you really really want a fire UV, I'd suggest looking to buy one - a high/very high might be had on AH or forums for a reasonable price. Depending on your luck, you might spend millions of cr/ce and never get what you want.... or get it on your very first roll. How much are you willing to spend to find out? That's what you have to decide. Ragecrafting or UV rolling - the decision is irrelevant imo. I'm sure over crafting tens of thousands of items some kind of patterns might appear (probability theory) but really - are you going to have the patience and money to put it to the test? When will you give up if you never get what you want?
Again... my recommendation: forget about UVs and get focused on making a fallen set.
*2c delivered*
Your forgetting that my BTB, DA, and GF arn't craftable... Thats the reason why I roll them. The acheron craft was just to waste 20k that I didn't know what to spend on... Turned out pretty good. Also, I have an energy pass, so 2-3 FSC runs will get me enough to roll one time, which is what I did for the non-craftable items.
I don't suggest him to make a Fallen set, as that will be practically an FSC-only armor. The person admits that fire UVs are for "budget" purposes, so trying to go for a Fallen set will counteract that intention.
Nonetheless, Vog and Skolver have built in Elite Slash/Quick Strike Modules built into them, so disregarding them for a budget player isn't good for him.
option 3 for you, or if you must, save up a lot of cr and post a [WTB wolver cap with fire def from VH to Max] on forum and hope for a agreable deal.