I'd just like to make things more interesting when doing runs. What if we had sub-bosses that were to appear at the end of every tier where there's not a boss? For example a Royal Jelly terminal would only have sub-bosses on Tier 1 and Tier 3. These would be optional for those who don't want to waste their time. There could be an energy gate set up near the end of the floor. Perhaps the gate could be made to look different than regular energy gates to let people know there's a boss inside.
After defeating a sub-boss you can get a number tokens depending upon the tier you defeated it in. 1 token for T1, 2 tokens for T2, 3 for T3. If you have any suggestions for new token names please post.
Here's a few ideas for new rewards for the tokens.
Ember Shot- 1 star shadow gun with fire
Tainted Buckler- 1 star shadow shield with fire res
Toxier- 3 star piercing sword with poison
Charged Shield- 3 star shield elemental def with ctr bonus
Perfected Breaker- 5 star elemental def armor, helm, and shield with fire, shock, freeze res
As for bosses I'd like to see the Tortodrone/ Tortomega, and fire beast Vog thrown out there for everyone to see. Tortodrones have already been made so there's not much need to discuss them. My ideas for Vog would be that he's basically like a weaker snarbolax that deals fire and doesn't need to be stunned for you to hit him. Instead you need to put his fire out with water to make him vulnerable. Another idea is a Renegade Knight that has sold himself out to the gremlins and betrayed the Spiral Knight order. This knight would have armor similar to the cobalt line, with a different color so that he can be distinguished from your allies. He can switch between using a sword or gun, and he has massive defence.
I'm open to any ideas, please post as you wish.