In particularly hectic battle situations, it's important to know whether or not your weapon has full charge. Unfortunately, in these same situations it can become difficult to see the relatively small glow effect--or for that matter, hear the relatively quiet pinging noise--that indicates full charge. Solution: include a HUD option which adds a widgit indicating when the currently-equipped weapon is at full charge. It could easily be small and fit next to the weapon display. Indeed, perhaps the widgit could be a radially-filling meter indicating how much charge a weapon has achieved; this would make it simple to determine whether it would be more effective to wait for one's charge to come up, or to simply attack. Alternatively, the selected weapon indicator could simply be made to glow when the weapon is fully charged.