Bugs I reported since previous test and still not fixed.
*Captured Knights NPC names half hidden
http://img513.imageshack.us/img513/6793/2012022200011.jpg
*NPC AI Knights cant pass through monster blocking light barriers, happened in Whitecollor Captives Prestige mission so can't re-test on my end.
(Also happens to summoned mecha knights)
*Chat window becomes unlocked after new level loads. i.e The HUD (and thusly the chat window) is locked @ D1. After the elevator and D2 loads the chatwindow unlocks. So you have to unlock then relock the HUD at the start of each depth to keep the chat window locked...
*1-1 The Abandoned Depot still not locked after 1-2 completion!
surely this is not intentional? you dont really intend for us to redo the rescue camp "Abandoned Depot" once we get passed 1-2 "Crossing the Chasm" and get to haven right?
*5-1 The Shadow Knows locks after completion
All the other NPC comlink missions from Kora and all others by Hahn except this one are unlocked.
Kora's, all unlocked after completion:
1-1 First Contact
2-1 Welcome
3-1 A Prestigious Opportunity
3-2 Pioneers
4-1 A New Chapter
5-2 Another Trace
6-1 An Explosive Plot
6-2 Target Acquired
Hahn's, Unlocked after completion:
4-2 Pierce of Cake
4-3 Elemental My Dear
Hahn's, Locked after completion:
5-1 The Shadow Knows
Doesn't make any sense to lock just that one. Lock them all after completion or lock none.