So I was thinking today, " I could run all three damage types and always do good damage at every floor." Then I thought, " I wish I could do that with shields."
So I thought, what if they had shields that had no normal defences, but instead had very heavy Elemental/Pierce/Shadow. Only a single damage type and health(average or above average health.) Then imagine you could hold two of these shields( after unlocking the slot), but only these specific shields. You'd use a button to switch them, let's say E by default with the option to rebind. And the better reaction you had with the shields the less damage you would take, but the worse you were with the switch and the damage you would take would be un shielded. These shields would have the ability to completely negate damage types, or they could be completely useless.
Basically I want more risk for reward(something like using a Swiftstrike buckler and Skolver armor in FSC) to my shield choice, and increase the skill cap at the same time.
So what does The Arsenal think?
The Arsenal believes that suggestions go in Suggestions.
So what you are saying is, give knights the ability to use 2 shields. Because knights are super fragile things. And we require 2 shields, even if both of them give insanely nice weapon bonus.
Completely negate damage? So, no point to its health. Well, duh. Shields should never break. They are shields afterall.
Also, I'd like to suggest that knights be able to attack while shielding.