First things first, disable all UVs in LD. This will encourage people to focus more on the native benefits of armors and helms, as well as sell more boosting trinkets.
Second, rebalance the que system to distribute by LD status rank. Example, if you had 8 people, six of them were ranked in the 300 range, and one was ranked top, and the other was ranked 3rd, it would place the highest ranked player/players, with the lowest, with a max of two high rankers per team.
Third, nerf the attack range on all flourish and thorn lines, toothpicks of all types. Remove knockback from these as well.
Implement an option for a shield bump.
Increase the crown output, we should be winning the other teams entry fees.