I was a big fan of Legion of Almire. I felt it was a fair, but challenging mission that gave you a lot to focus on, but plenty of ways to deal with what it threw at you.
Compound 42 on the other hand was uh... insane, for lack of a better term. I felt personally that this mission was far too difficult, and not necessarily in the right way some of the time.
First of all, the new monsters mostly seemed fine. I don't have any particular criticisms with the monsters themselves. The new Toxic Oilers were the biggest challenge of the bunch, but overall I am fine with them. It's just their oil that caused trouble... Other than that, not much to say about the monsters at this point. I'll just go straight to my main suggestions:
- I feel the poisonous oil absolutely must be changed. The oil that lies absolutely EVERYWHERE is just too much. The main issue with it is how it poisons you and how this snares your shield. The most important change I feel is that your shield must NOT get caught on the oil. The way it is now, if you're near some oil, it's near impossible to escape.
- Also about the oil, perhaps reduce the amount of time it is on the ground.
- Make it so the oil doesn't reset the poison timer every time you step in another patch of oil. You're pretty much just permanently poisoned, the way it is right now. I'd like it if it was made it so it only can repoison you once the previous timer has reached 0.
- Reduce the amount of sources of fire. Maybe remove some of the shadow fire and especially the fire spewing cannons. It'd also be good if the speed or rate of fire of the fire cannons was reduced as well.
- Make remedy capsules more common.
Those are the main things I think should be addressed... now, the things I liked were:
- The look and concept of the level is very cool.
- The final battle was fun, if chaotic.
- It was definitely... dangerous. And I do like that, it was just too much I think.
- It was nice to see Mortafire Gremlins used in another place than Operation Crimson Hammer
Overall, I can see this being a really fun and challenging mission, but right now it's just a little too brutal I feel. And the main cause for that, imo, is the poison and the oil that causes it. I do not want to say I disliked the mission as I can see a lot of potential and I feel it is definitely well made. Just... too crazy, in my opinion.
Great feedback, you only have one error.
[edit]
Try using a pure white laurel with 2 pieces of armor that grant poison resistance. It makes you immune to oil poison!