One of them "Rage Expensive is now cheap" Threads

17 Antworten [Letzter Beitrag]
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Psycho-Dani

I have only seen one, and as is very, VERY common on these here forums, there is always 10+ threads all complaining abut the promo, and how it's gonna "kill the market"

Most of them come from F2P players (Not that I hate f2pers, it's just they're always teh one to complain, for some reason), and I, a paying player with the 800/month limit (I'll admit to it, blame the explorer pack promo :P) decided I'd share how I feel about it.
Honestly, I don't care. Everyone is prolly gonna comment like "OMFG ur that guy with three of those y u r complainz rich boy!" I paid 2.7mil for my Divine wings, and it's 2.7mil that would have been spent on something anyway. It's like saying OMFG I spent 200ce heating my Armor, then half price elevators comes around.

Every paying player will rage at first, Cos their 3mil wings are now cheap as Colour changes (Does anybody care about those anymore?).
But, like a friend said to me, sh'appens, everything becomes cheap at some point, in 2 weeks the promo will end, and people will be selling them for days, till they go back up to price. Till then, featured auctions will be all about the doggy tails and prismatics.

TL;DR Deal with it.

I'd love to see some P2Per comments on this, or anyone that spent a small fortune on featured wings back when.

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Toxicblade
Symbiotic Synergy.

I always wait until the period stops giving that item to sell it. Then I wait until what I think is halfway between the promo giving the item and the next promo, because it is essentially a "drought" of that item.

I learnt this strategy from GraalOnline. In one server, at halloween they had "Rare Candy" (pokemon reference?) that dropped from enemies. They were rather valuable, and during the time you could get them, they sold for about 50k each, which took about ten minutes to earn, but in the "drought" period, they sold for about half a million.

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Tiffanie

I'm a P2P player and I agree with you. It's just an accessory, yo. I do not understand the logic behind all of the QQ regarding these accessories. Afterall, it is an accessory; nothing special about them, nothing will ever be special about them. And, of course, they're always subject to be released once again to the general population. Your "rare" wings are only rare to you, but not to OOO. /end

+1

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Fehzor

There have been greater injustices in the world than this, but what makes me smile is when OOO gives out dragon and valkyrie wings again. People paid real money for those back in December, and a lot of the people who invested their money into them did so with the intention on saving them. Promotions are like fine wine; they get better over time, and are always a sound investment… unless OOO does what they did, and re-releases them. I wouldn't mind so much if it were with something like pocket-chromas, but it was with something that some people paid real money for…

So lets say that there is another promotion, and that you are looking for something to invest your money into. Are you more likely to-

A) Buy CE to receive a promotion from OOO, a company known to devalue their items.

or

B) Invest your money into TF2 and buy earbuds- which will inevitably rise in price in the long run.

Now, obviously this isn't the only thing that figures into profits, but it is a portion of it, and OOO is if you will, messing up their track record.

Consider this as well- some people who bought CE are going to feel somewhat betrayed. They invested into the promotion, and now their developers have screwed them over. They are now more likely to quit as well as not buy energy or invest in accessories, so those markets take a hit too.

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Capt-Chopper
If you buy an item to attack

If you buy an item to attach to your Armour, what does it matter if the value of it goes up or down? Its not like you can take it off and sell it when you're bored of it. (well I guess if you unbind the armor itself) I would think its people who get them for selling later at a high price who get upset.

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Headbash
@ Fehzor It's not an

@ Fehzor It's not an investment, it's not listed as such. Everyone knows the value can change at anytime, don't blame them devs for your gambling on the price of a virtual item.

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Kive
@physco dani

it makes me EXTREMLY mad that you just clump every F2P into one group, there are some of us who will whine and moan about everything (ce rage threads for example). P2P and F2P players alike complain.

Remember that thread " the price of halos just went to ^&**" thread

Remember those "please dont bring X promo back cuz I payed money for it" thread (although this one is reasonable)

Remember those "F2P people wreck the game cuz they dont pay" threads

Remember those "Lets raise ce price cuz we can" threads

I could go on and on about how horrible P2P people are, but they arent horrible. I think you see to much of the people who are complaining instead of the people who are good. You must remember the people who have a negative experience are going to be more vocal than the people who are having a positive experience, let that sink in. What Im trying to say is If I hate a game Im propably going to review it so people know its crap, whereas when I am playing a great game Im going to keep happily playing.

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Psycho-Dani
@Kive

Yeah I know I clumped them all together for this, and I'm not proud of that, hell no. I just wanted to see opinions from paying players, because I never see that many put opinions on it. I have some cool F2P friends, but sadly I majoratively see raging Freebles, you're spot on. the only Free players that I don't see complaining, are the ones that are running around sub-4* like everything is breezy... I F£$*ing miss those days.

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The-Ark
I'm P2P I have tons of stuff

I'm P2P

I have tons of stuff available in this promo I was going to sell.

I really don't care, I get some more cool stuff to keep and just have to wait a while to sell what I won't keep.

I mean, if these were suddenly made free id be a little... Upset... But I doubt that would happen.

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Tiffanie

If individuals are "investing" real money in this game for an accessory, well, we have an issue at hand. Why not invest that money into something "real"? For example, something that'll give real monetary interest to the individual after a period of time; not some lousy accessory that does absolutely nothing for the person's real life (maybe enhance their ego, but that's uncertain).

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Shennynerd
A half-awake comment from a

A half-awake comment from a p2p who spent at least three featured auctions trying to get a divine halo: Oh they're common now? Cool maybe we'll finally get to see something new/different on the featured auctions.

Though a player has every right to do so, I've never cared for the ones that bid on rare featured auctions solely for resale.

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Xaak
I'm a paying player, and I

I'm a paying player, and I have no problem with 'rare' items having more copies introduced by OOO. The way this game handles accessories, they're effectively consumables. If none were ever introduced again, the items would get so rare that they effectively wouldn't exist.

Plus, it's not like these items are so common that everyone has them. They're also *quite* expensive still for any but a jaw-droppingly wealthy player. Hell, even people who want to just buy CE and trade for crowns will have to spend a *ton* for these items when some stuff goes for $50-$200 worth of crowns.

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Fehzor

@Headbash-

1. I'm not gambling on the price of such items. I have a couple, but I don't really care about them.. I have a solstice box and a heavy valkyrie wings, and I plan to either use the wings when I find an armor that I like that fits them perfectly or sell them whenever I need crowns, the box I don't know what I shall do with… I guess wait until the price rises if it does, or if it is re-released, just open it and cross my fingers.

2. "Limited" implies that it is "limited" forever, even if as Nick has stated, that is not the case. (I don't expect people to find and read where Nick said that "limited" was not actually limited forever.) The obvious prediction for such things is that they will rise in value and follow a lovely parabola shaped value over time curve, where they start out as "new and exciting" become "semi-new but also incredibly common" and then go to "Old and incredibly rare".

@Tiffanie

Its not so much "I'm going to buy an accessory specifically so that I can hold onto it and get rich over time" but "I'm going to wait until a promo comes out so that I can make one purchase of energy, earn my T3 gear with the energy and then hold onto the accessory so that I can make 40K CE in 5 years when the item is ultra rare"… I suppose earbuds VS CE is a poor example though, although if you liked both games equally, and wanted cosmetic items for ~40 dollars, it would be a far better investment to buy buds and invest in TF2.

-------

A new point regarding the "featured auction" accessories:

It is perfectly legitimate, and a fine decision on OOOs part to release the halos and wings, but at the same time, if they don't manage to replace the wings and halos as the big sellers on the featured auctions, then they've essentially nerfed a crown sink almost to the point of removing it. If I'm a P2P player wanting halos and wings, then I'm probably going to drop some cash. I might get a halo, I might not, but I will get the energy from my purchase. This energy will then be spent on crowns, which I will use to buy someone else's halo. I have just introduced several thousand CE into the market, but I've also removed a few things too- a halo, and my want for a halo. This is great and all, but if I hadn't bought a halo, I'd still be wanting one, and probably saving up for it. I'd be selling CE whenever I allowed myself to buy it, and I'd be using the crowns I earned in the clockworks for it, and after a while I'd spend crowns and get a halo and remove several million crowns from the system. Keep in mind that opportunity cost would account for a F2P player whom was also working for a halo.

Result on the market of buying a halo before the update:
+CE (via buying CE or via not using crowns to buy as much CE)
-CR (via being absorbed by the auction house)
-Demand for the halo/wings/whatnot

Result on the market of buying a halo after the update:
+CE (via buying CE, introduces more than before )
+CR (via the player having met his or her goal and finding a new one that is not a featured auction item; will not occur if the player goes entirely for featu)
-Demand for the halo/wings/whatnot

If OOO fails to introduce a new set of featured auction items, then they will have raised the price of CE and introduced more crowns in the long run. And since the only way they ever really reduce the amount of crowns is by quick-fixing the economy...

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Orangeo
I'm gonna side with the OP

I'm gonna side with the OP for the most part. I've put money into this game, I've got full arcane, prismatic dragon wings, full gold regalia, and all sorts of fancy junk. Paying players shouldn't be too disappointed about the price change. If you payed for over 40k CE for any rare accessory in the first place, you were getting ripped off anyway. Not OOO's fault.

What I do find fishy is the fact that this puts CE closer to the top of the value chain. Crowns are on the bottom, then CE, then rare accessories, but the gap between accessories and CE is closing. Perhaps OOO's intent it to get more people to buy CE when there isn't a promotion on.

"Not that I hate f2pers, it's just they're always teh one to complain, for some reason"
I complain about the CE price, I've paid money before. I don't think the high CE price is really that important, I'm just somewhat of a perfectionist that's disgusted with some first world problems. I'm not assuming that you're taking CE arguments too seriously, I'm just warning you not to in advance.

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Tiffanie

@Fehzor

Right. Point taken. I do believe I have not played enough TF2 to know what these buds are, but I'll look into it. And considering TF2 has much more to offer, if any investment has to be made, then it should be in TF2. Rare items in SK are certainly going to suffer no matter how much is invested in them, so no player should be surprised when this occurs. If it is fair or not? Well, that'll be another matter to address.

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Fehzor

@Tiffanie

My point is that OOO is shooting themselves in the foot by re-releasing things, if only slightly.

Earbuds are a cosmetic item that has the "coolness factor" going for it. They were released to anyone who played TF2 on a mac when TF2 came out on mac. Many players had them, and when item trading became available, they quickly became the money item for buying unusual hats- making them both a cool cosmetic and a status item that could be traded for unusual hats and other large quantities of items. Their price has risen slowly over time, and they are now worth far more than their real-world counterparts. People are able to buy keys to trade for earbuds from other players easily, as well as directly from the other players via steam trading.

They vaguely parallel the purchase of CE and accessories, due to them being both cosmetics and money…. if you bought 30 keys, traded 22 for buds and then kept 8 to trade for weapons and hats, then you would have essentially made the same genre of purchase as buying 60 dollars worth of energy. The only difference is that you get screwed over for investing in SK as opposed to getting your money back in years to come from the TF2 market. The bottom line is that valve has their market figured out, and that OOO does not.

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Serell
I completely agree with Fehzor

When people here "limited" or "rare", they think limited/rare forever. They are destroying their trust with the players be re-releasing some Valk and Dragon wings. I do wish I was around for the Rose Regalia promo, but I do understand that it would hurt the players who had already bought it if they brought it back (unless they made some new color tabs and chaps).

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Tiffanie

@Fehzor

Oh yeah, Valve does have their marketing figured out. -still waiting for Half Life 3-

@Serell/Fehzor

I agree with the notion branded items such as "limited" or "rare" would create this sense that it will not be re-released to the public, but that is the conflict players developed as a result of assuming what is being said (lack of transparency or not). If Nick were to say it will never be released again, and it is released again, then I would understand the angry riots (I cannot reference anything that will invalidate this statement). Such isn't the case, though. I believe players should be more mindful before thinking x and y accessory is extremely rare and investing an unhealthy amount of monies (whatever it may be) into it. After all, I'm sure everything that's been released in the past will be released again. If not, something similar to it of equal value.