Awesome mission, much more fun than Compound 42.
1) The dark spirits are really hard to hit with guns, even with auto aim turned on the bullets just pass through them most of the time.
2) The first depth seems much more random than Compound 42's first depth, so it's not the same rooms over and over.
2) The pacing of the first floor room with the gates and the turrets is really slow, and during the third wave the Trojans have a tendency to just sit in a corner spamming their shock move.
3) The boss is amazing, and I hope to see more of him in the future, but he needs more health. A single BTB charge was enough to push him over. It might also be more fun to clear the room of traps and blocks and just let his attacks clutter the battlefield.
I AGREE!!!!!
THIS IS MY SAME IDENTICAL FEEDBACK!!!
IDENTICAL!!!
Finally a level COMPLETELY FULL OF DULL FIENDS!!! I love the new mission!!