Just finished Ghost in the Machine, so here is my feedback. :)
- Difficulty was a little too easy, I think. There seemed to be more space to manouevre than other danger missions, and many enemies weren't that threatening. Perhaps add in more Electric Dreadnaughts? I don't believe I saw any on the second depth. The boss was rather easy too. Maybe make the rotating electric bar around him longer as the battle continues, and maybe give him another attack or two (shooting out beams/making rockets fall on you like how normal generators can do)
- The setting/atmosphere of this level was awesome, I thought. Perhaps my fav of any danger mission. The whole theme of it was just really cool, I thought.
- This may be added in the final version anyway, but maybe you could give the rangers at the end some dialogue explaining stuff, like with Heart of Ice.
- One glitch I noticed is that the Mecha Knights, when near wires, sometimes run into them, which leaves them open for an easy kill.
Overall, this was a good danger mission, but a tad easy imo.