I'm sure we all are enjoying this new danger mission but I noticed a rather bothering bug.
In the final fight against the Tentacle Blastcore, there appears to be a bug of sorts with the monsters that spawn during the battle. If just given the right push to the top of the arena; either by shield bumping or knockback, the monster will remain by the blastcore, ideling and not even attacking (that's not to say for, Retrodes, they keep using their eye laser attack, but they'll remain in the corner or at the top of the arena). I feel this takes away from a lot of the challenge of the mission and it should be looked at as soon as possible.
This post will be updated with a video of the bug I'm talking about later today.