Just curious. I don't know how much each effects the other so I was going to ask for some numbers, I guess. I imagine the final decision is somewhat subjective, but objective data would be cool too.
I read somewhere that attack speed bonuses are roughly 4% per level (low, medium, high, etc), so a medium bonus would mean close, but slightly less than a 10% bonus in DPS. Just for math's sake I guess I'll round up. That's pretty decent, yeah?
But what about pure attack damage bonuses? (Like what the Wolver armor line grants.) I have no idea what kind of bonus that entails - do we have numbers for that yet? :o
and then of course - which would YOU prefer, personally?
Attack speeds versus attack damages are interesting discussions in all game systems. Speed is multiplicative; the faster you swing the more you can do your base damage (in theory, provided a perfect situation where you never stop swinging). Damage is additive on the other hand (in most cases, such as this one); each swing only gets stronger by the amount listed. In a way, the combo rate means that damage increases are preferable to attack speed in some cases. For example, a cutter does low damage, but swings very fast by default and has 5 attacks with 10 hits total. So a slight improvement in damage is multiplied 10 times effectively (note: Untested whether second hits from cutters receive bonus damage, but it makes sense).
However a damage improvement on a troika which does only 2 swings would be less helpful because it only has 2 relatively quick (relative to restarting the combo) slashes in its combo. In this case however the first swing's speed is pretty slow and could use improvement, and the base damage of the sword is already quite high, so an improvement on attack speed will increase your damage output more dramatically.
Having both is always preferable. But keep in mind a 10% increase (because you're swinging 10% faster in your round up) on 50 damage and a 10% increase on 300 damage are quite different. Likewise a flat 10 damage boost on each of 10 swings is far better than 10 damage on 2 swings.