Today's release notes can be found here: http://forums.spiralknights.com/en/node/67065
October 24 Update - Discussion
There go my hopes for a pet snarby :P
good thing they fixed that though, I saw a lot of people in the forums get stuck.
Yeah. A snipe seems to have been caught in the clockworks gears. Nick! Keep track of your snipes!
Yes, and they have broken the whole elevator system. D8
I knew there was something bad behind these little birds.
Uhmmm.... OOO.... I can't even go down the elevator ._. Wasted 30 mist energy trying to figure out its not just my computer glitching out ._.
Edit: Can't even spectate a LD match ._. Lost 200 cr trying to figure that out too.
Elevators are derped.
I'm going to make a suggestion that all snipes must have cages, so that they can be put into them prior to any future updates. We've had too many casualties with Snipes getting caught in these clockworks.
It was not snipes this time! Gremlins sabotaged the elevators - the developers have a fix, and the reboot has been scheduled. Half-price elevators will be available after the reboot.
Okay, I'll make an addendum:
We shouldn't feed the gremlins past midnight anymore. This is what happens when you do. :<
But we already have a tradition on patches. :X
If the snipes don't make it to mess up things, someone gotta take the job.
EDIT: Just logged and... 71 minutes to reboot? But if nobody can get on missions/arcade what's the point in taking so long? õ_õ
Those gremlins. They're gonna get it when the servers go back online. :P
Is there anything that isn't the fault of snipes or gremlins? xP They seem to be good creatures to blame.
There's not enough Soul Jellies to lubricate the cogs of the clockworks onoes.
Makes me wonder, what are the gremlins up to??? By sabotaging the elevator system the population numbers of the monsters in cradle aren't being kept in check by knights! Must be something big...... >_>
The reboot timer's as long as it is because it's going to take that long for the bugfix to be completely ready. Sorry! We'd have it shorter if we could.
Hyperion, you never did say whether we could have a tea and crumpets break after the reboot was finished~
But seriously, thanks for the update. Thought it was curious that there was that long of a reboot timer but c'est la vie.
Cage the snipe that just spoke to us!!! we can't take any more chances!!!!!
Crumpets for everyone, with jam! But only if you let me out of this cage. I don't like it in here, it's cold and devoid of chocolate.
Sorry about it, I was thinking about messing up players missions and forgot about the time it takes to actually make the fix. xP
Although wouldn't it be better to just put an announcement that the server will reboot as soon as the fix is ready? Because the estimative may be higher or lower than the actual time.
As long as you promise to stay away from cogs, gears, and any mechanical machinery, we will let you out =)
(now, where did I put that key.......)
half price elevator cost what about people with elevator passes ?
So the patch finished for me, but when I tried to log in with Steam, the client didn't recognize that I already had an account--is this because the patch isn't actually done, or is it just me? O_o
A question I have for any of the GM's, is this incredibly long download time anything to do where you live? I live in New Zealand, and it's taken over 2 hours since the last update, and it still hasn't finished. I have closed and restarted the download a couple times, then left it to download while I went and watched movie. I came back and it still had not downloaded, so I took a long bath. Came back and it still hasn't downloaded!!!!
My blitz is rusting due to not being used for so long (and vanaduke is laughing at me T_T ) I just hope by the time the update finishes I don't look like those poor knights in Ghosts in the Machine D:
(And btw Hyperion, I think Nick ate the key to your cage. You can see it in his gel core!)
I have a question for the GM's :Why did you remove certain monsters from the game?
(maybe they should added vents where snipes goes to 1 place to another without getting stuck then clogging the mechanics.)
(Found the key under him the whole time.)
I've noticed that stagger storm does not block the attack of Kats and Mini slags (LoA) any more. They used not to attack completely when stunned. If this is a planned modification of their behaviour, I'm very sad about it. As a bomber I relied on stagger storm very much, which helped me out of several crowded situations, but now, this modification renders my bomb pretty useless. Plase stop nerfing the bombs, they are a fun part of the game, yet not too powerful to be nerfed.
Thank you.
Man that Confetti, Pumpkin buff is really cool.
You cats should turn the dial up on that one a bit. Lemme run some clocks stealing the kings candy dressed as his little cousin.
Seriously though, 3 mins of that hat would ensue much hilarity.
First reply! Woo!
Yay for bug fixes! Woo!