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Quicksilver Jelly Danger Rooms Unreasonably Hard

4 respuestas [Último envío]
Lun, 05/09/2011 - 19:01
Imagen de Zolb
Zolb

I had my first Experience with a danger room full of quicksilver jellies and shock plates. This is - by far - one of the least fair-feeling and least fun element of any video game I've ever played. I reeks of quarter-munching impossibility that plagued some of the most impossible video games of the 80's. I feel like the difficulty of this is so skewed that it's not worth doing any danger rooms whenever it might spawn this configuration. Anyone else feel the same ?

Lun, 05/09/2011 - 19:12
#1
Imagen de Espeonage
Espeonage
More than 3-4 T3 Quicksilvers?

-> [Return to Haven]

(Without shock resist?)
-> [Leave Party]

Lun, 05/09/2011 - 19:26
#2
Pupu
Legacy Username
Well

I advise to just not play shock danger rooms, unless you have some fancy strategy.

Mar, 05/10/2011 - 04:33
#3
Imagen de Shue-Donnym
Shue-Donnym
I...

...can't believe i actually find them fun.

Mar, 05/10/2011 - 04:41
#4
Kaybol
Legacy Username
there's already a thread about this

There's already another active thread on the same subject, with actually helpful tips in it about dealing with quicksilvers (and the rest of the debate about shock leading to helpless death).

http://forums.spiralknights.com/en/node/7539

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