I didn't think out this suggestion THAT much, but I think the details I will provide will be enough to get the drill of what I mean.
Ever heard of Football? The sport with the brown egg like ball? I don't mean that one. I mean the one some of you would call Soccer. With a white ball checkered black. I aint a fan of it to be honest, but it would seem nice in SK if you would ask me. Bombs, guns and swords would add a bit taste.
So the rules: We begin with the setups. This in the other Coliseum games would be the moment where you bribe K-Krogmo. Players would be divided into teams of 6 - 3 defenders and 3 offenders whatever they are called in the actual game. (No goal keepers) The players of a team would be able to vote which team member will be in which "class" via a Drag and Drop pop-up that won't close unless one picks. (Drag avatar and names of players to either defender category or offender category) If one does not know, there's an "I don't care" button, which when pressed, ignores the player's vote. if all players press the button, they are divided randomly. This can be handy for guild matches.
Class slots:
Defender Tunic (Would be like the Leafy Green Aura cloth that goes over armor, but would contain the team's color and a small silver, prismatic proto crest on the chest) Stats: Applies in the ARMOR slot, would give defense comparable to Bracelet Shield or Guardian Shield's bars, except for armor slot. Would give Bomb CTR Med, MSI Low, Handgun DB Med, sword ASI low. Also Health Increase by 3.
Offender Cape
Would look like 4* Cobalt armor, except fully prismatic and would have a cape on the back. On the cape would be a big silver prismatic proto crest, 2D (printed). Stats: Sword DB Med, Bomb CTR Med, and Gun ASI High, and Sword DB High. Also MSI Max and Health Decrease of 4. Defense (but not health) comparable to Vitasuit Deluxe plus a 5*-like bonus. This class ignores all health and status trinkets so only weapon trinkets are useful. (This is to prevent players from playing the way they weren't meant to play like what happened to striker in LD)
Onto the actual gameplay: 2 Offenders (Randomly selected) would start in the middle of the field fighting over the ball. The Krogmo bribing menu pops up. This time there's no limit and the offender who bribes the most, gets the ball. One team has the left side, other the right. Offenders cannot go past their half of the map, because there, well, defenders.
How would scoring, the ball, etc. work:
The ball has these psychics: If one walks into it, he runs with it. A knight running with the ball cannot use his shield. Instead, the shield button would be the "Shoot the ball" button. Point the way you want to shoot, and hit. This is the way players can give other players the ball. If you are on the enemy team and you want to steal the ball all you have to do is hit the ball or run into the player and move very close to him for 2 seconds. (1 tile distance max) To get a point, all you gotta do is score (kick the ball) in enemy goal. The defenders however, won't make this easy. Each match takes 6 minutes, 3 each round. After the first round, the sides switch and the players at the left side go to the right. After that the points are counted up and the team with the most scores/points wins. (If both teams have equeal points it will be like BN and LD, not like the real game)
It would be set on a map half the length and width of the Ramparts coliseum map. (No walls, and different world reskins perhaps) There could be a stunspike variant for this, too.
I'll update this poo I left in the suggestions forum as if it was a toilet later. By that I mean I'll piss over it. Later.