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Give Magnus line's charge shot the range of Pummel/Punch guns.

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Wed, 10/16/2013 - 08:37
Toeni-Sevan's picture
Toeni-Sevan

With the gunner update coming out soon I was looking up my old guns in the wiki.

I was looking through my old T1 LD gear and saw my trusty punch and pummel gun. It states it's charge attack has a range of 14 blocks. I thought that was pretty good and looked at the Magnus: a charge shot with 10 blocks. Why is this? Cause if there's no error on the wiki or reason as to why it's reduced I suggest increasing the Magnus line's charge attack range to 14.

I previously posted on general discussion to see if I could get some feedback as to why, didn't get any answers. Hopefully you guys can fill me in.

-Would the extra 4 blocks be too much? I don't think so (I, as in you can think otherwise and it's okay). The charge shot takes a long time, halves your movement speed, and renders you incapacitated for a small while as you suffer the recoil. The range of the charge shot can give you a first attack, but it's not abusive, since they'll start chasing you after they get hit. I see this as a guaranteed "player advantage" on one enemy (or a close group) with a chance of stun. (I also believe turrets have a bullet range of 14...please correct me if I'm wrong.)

The gunner update's coming soon, let's talk about it. You never know.

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