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Just realized...

12 respuestas [Último envío]
Mar, 10/22/2013 - 18:59
Imagen de Pandafishie
Pandafishie

How do our characters actually carry all of our weapons?
They just...magically appear out of nowhere!
Do we hold extremely large invisible pockets? The larger swords, like the DA, GF, ect.... the Heavy Swords, are almost larger than our own characters!
How is this possible?!?!

Someone...anyone...tell me how this is possible.

Mar, 10/22/2013 - 19:00
#1
Imagen de Damienfoxy
Damienfoxy
Pokeballs

Pokeballs

Mar, 10/22/2013 - 19:02
#2
Imagen de Klipik-Forum
Klipik-Forum

Arsenal stations.

Oh, did you mean like holding 4 at once? Um...............................

.............
..........
....
..
.
.
.

Oh I know! We have portals to a pocket dimension on our belt, and the weapons go in there and then we pull them into our dimension when we need them.

Mar, 10/22/2013 - 19:03
#3
Imagen de Bitsbee
Bitsbee

Hammerspace.

Mar, 10/22/2013 - 19:16
#4
Imagen de Fangel
Fangel
It's simple!

The same reason why Gordon Freeman can carry over seven weapons and still maintain a quick running speed.

Mar, 10/22/2013 - 19:20
#5
Imagen de Hexzyle
Hexzyle
When you're this swag this world just bows at your knees

http://www.youtube.com/watch?v=zFDRD4T-U-I

Mar, 10/22/2013 - 19:27
#6
Imagen de Pandafishie
Pandafishie
@Klipik-Forum

No, like how do knights just carry everything..
Arsenal stations are for storing away the things that we can't carry with us.

Still trying to seek a better answer!

Mar, 10/22/2013 - 23:52
#7
Imagen de Damienfoxy
Damienfoxy
Trying to find logic in a

Trying to find logic in a game, is like trying to get a serious discussion with a dev. They don't ever care to get to know us, they just want a paycheck

Mié, 10/30/2013 - 06:02
#8
Imagen de Hexzyle
Hexzyle
ZA NAITTO!

Trying to find logic in a game...

Stepping on a discussion just because you can't think of anything? There are plenty of ways to excuse/explain odd occurrences in games, especially in a sci-fi game like this.

The weapons are chilled to absolute zero and therefore becomes hyper-dense.
Weapon Slots are the containers where this takes place. Each knight is permitted the use of one, and higher-class knights can afford to rent out an additional two.

Rift technology allows weapon storage in the warp.

Knights have Link's pockets.

Mié, 10/23/2013 - 01:11
#9
Shiki-Yamaxanadu
Question a question

"Arsenal stations are for storing away the things that we can't carry with us."

But then how do arsenal stations know what's in our inventory?

Mié, 10/23/2013 - 01:45
#10
Imagen de Krakob
Krakob

I think we just have huge armpits...

Mié, 10/23/2013 - 03:00
#11
Imagen de Hrpb
Hrpb
I have an idea..

Sometimes, when im switching weps really fast the game shows a small version of the weapon,or a bigger ver..Scaled down maybe 70 percent.In spiral spy, there is also an option to scale up or down an object.What im triying to say is, Weapons Are able too shrink to fit the slots we have.There was a battery for mist before in the old begginer Tutorial where the door closes behind you,there was a picture there showing a place for the mist battery, so maybe theres a place for 4 slots too.My theory is that they are capable of shrinking , and that we have 2 open small compartments, and 2 unlockable ones. Just a Theory though...^_^

Mié, 10/23/2013 - 03:46
#12
Imagen de Hexzyle
Hexzyle
When you're this swag this world just bows at your knees

But then how do arsenal stations know what's in our inventory

Because our items are stored in the Arsenal Station.

@Hrpb
I just said that.

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