Discussion of sword balance with the Acheron change and the new obsidian weapons.
Please refrain from personal attacks while posting on the forums.
Discussion of sword balance with the Acheron change and the new obsidian weapons.
Please refrain from personal attacks while posting on the forums.
Is this about acheron vs GF?
Well... GF does have a wider arc, a heavy second hit, and a chance to curse.
Adding curse to first hit would probably even it up. Although I think nerfing brandishes as a whole and bringing acheron back down might work better.
Gran Faust is the least of the problems. What about Acheron vs Leviathan Blade? Dread Venom Striker? Friggin Rocket Hammer gets left in the dust by this monstrosity.
Is the buff that much? I haven't looked.
Bringing in DVS doesn't really help your case since DVS is just terrible in general, not specific to acheron.
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Nvm I figured it out.
The fadoodle OOO? Are you people just that against making this game anything other then a costume simulator? Do you want this game to start dieing?
This is the straw.
I'm starting an anti-Brandish cult. Who wants to join me? Brandishes have always been OP, but now? They're able to get that mender in the pack AND his brother.
Pages and pages of suggestions and complaints about lack of balance and they only unbalance it further.
Let's be honest, if they didn't do anything about acheron, the new sword would have completely invalidated it. Why use a shadow sword when you can get a shadow sword with the exact damage that can poison on charge attacks?
cause the poison sword is an event sword. which means, that the owner of future acherons will be rip-offed when this comes out again.
Their reasoning was sound, but their way to go about it was unconventional.
The biggest loser of this event? Graviton Vortex.
Why not decrease all obsidian weapons to 3/4th the power of the original 5* weapons? OOO could say in-game that the darkness from the obelisk of creation creates extremely poisonous weapons to debilitate enemies, but a side effect is that the weapon also weakens the holder, so attacks would also be weaker. That way, Acheron could come back to its original damage value and it *should* be balanced.
Edit: Have a better in-game explanation. The obelisk of creation had created powerful weapons for Aprocean citizens (if it is a settlement), but taps onto their life energy (different from CE). As they do not have the training to control the energy flow, they expended their life energy to their weapons and died. But the obelisk has a catch: Any person who dies wielding the weapon becomes the undead, thus explaining the mission. As knights have an inherent ability to resist their life energies being fully absorbed, they do not die when wielding the weapons, but the weapon is weakened as a result.
Aiden is good at math hire him.
And @^ that would be terrible. No.
Man, you guys are acting like three-year olds. The new items are amazing in and of themselves. Stop worrying about your hipster GF, everybody uses a faust anyways. Curse is very viable, and I've seen people actually take them to FSC for the curse. Now the Acheron actually sees some use! Before, it was just another sword in an endless inventory, and now it is seeing some use. Calm down, play some Spiral Knights. Have your friend cold snap you a couple of times if you need it.
You do realize that the buff makes more swords even useless, let's do some Math here:
Let's compare old Acheron to all other weapons in the game:
Levaithan Blade does 148-184/246 (148 being normal hits, 184 being finisher/246 being charge) at the Start of Strata 5
The Brandish Line does 150-209/349
Barbarous Thorn Blade does 148-184/276-73
Sudaruska/Triglav does 184-225/293-320
Dread Venom Striker does 83-46/111 (DPS is decently high so let's double this to 166-92/222)
So as you can see, Old Acheron does more damage than both a Levaithan Blade and a Barbarous thorn Blade against neutral targets. The old Acheron Charge does 103 more damage than Leviathan Blade and 73 more damage than Barbarous Thorn Blade. However, Barbarous Thorn Blade had a higher DPS than Acheron.
Now, let's compare these current numbers to the newly buffed Acheron:
Acheron does 184-247/389
The Brandish Line does 150-209/349
Levaithan Blade does 148-184/246
Barbarous Thorn Blade does 148-184/276-73
Sudaruska/Triglav does 184-225/293-320
Dread Venom Striker does 83-46/111|166-92/222
Now see the problem here? Acheron is out-damaging everything else, not including the Gran Faust and Divine Avenger. In fact, an effective Barbarous Thorn Blade on Beasts does 193-229/312-123. Compared to a neutral Acheron which has only a slightly less DPS than Barbarous Thorn Blade, the difference in damage is -9 for the first two hits, and +18 for the finisher. Even the charge has much higher damage than Barbarous Thorn Blade, a huge +77 difference in damage.
There's no reason why Acheron should be able to out-damage an effective Weapon. It's seriously unbelievable. The fact that it's more effective against Beasts compared to both Final Flourish AND Barbarous Thorn Blade, it's just really awful.
From a full combo perspective:
Dread Venom Striker/Wild Hunting Blade does 645 (Five hit combo)
Acheron does 615 Damage from a full combo (Three hit combo)
Sudaruska/Triglav does 593 (Two hit combo)
The Brandish Line does 509 (Three hit combo)
Levaithan Blade and Barbarous Thorn Blade does 480 (three hit combo)
Divine Avenger/Gran Faust does 431 (two hit combo)
Although Dread and Wild are both at the time, by the time you finish their combo, you could have done an additional combo from all other weapons. Same applies to Sudaruska and Triglav.
My archeron is now the best weapon in the game?! WEEEEEEEEEEEEE, I regret NOTHING X3
On a more serious note, yeah, OOO knows not how to balance. --.--
Hey look: Acheron = Blitz.
At max damage, depth 24
Final Flourish vs beasts: 336, 396
Acheron vs beasts: 372. 482
See how Acheron's neutral completely trumps Flourish' effective? I guess Flourish still has some purpose against fiends.
Combuster vs construct: 390, 489
Acheron vs construct: 372, 482
Combuster wins out slightly due to fire, but I'd still bring Acheron to a construct area just because of all the gremlins there.
4/6 enemies Acheron is a better choice than any other medium speed sword.
For the lols:
Cold Iron Vanquisher vs Undead (no bonus): 213, 265.
Acheron vs Undead (no bonus): 241, 338
Basic PvE player: Meh.
Hardcore PvP #(some idiotic modern fad like Yolo or something): OMG, OOO, YOU'RE DUMB. THIS WEAPON IS TOO OP. RANT. RANT. RANT. LRN 2 BALUNS.
The downside is that Acheron was already great and now it's greaterest.
When other weapons that were outclassed have received no attention at all. The brandish buddies are the overachievers in the sword family and have received too much attention.
Even Sentenza or Graviton Vortex received no buffs to make up for their poison counterparts. Only Acheron.
/sigh
Not one of these people again.
If a weapon is clearly better than everything else, then the game effectively only has one weapon. All choice is gone.
You can't argue with that type of person. If they don't understand why balance is optimal, there's no reasoning with that sort.
Clarifying what Zeddy said: if one weapon is better than any other weapon, then that is the "best" way to play. If each weapon was balanced reasonably against eachother, by damage, utility, safety, etc. then there are multiple best ways to play.
Of course there's other choices.
Just because Acheron got a buff doesn't mean it's the most powerful weapon in the game entirely.
You have to think of all the other monsters that are resistant to shadow damage. No ones gonna do elite FSC with just an Acheron. Why? Everything there's shadow resistant. You'll be there all day trying to beat down a single Zombie.
Nope. Your whole argument collapses because Acheron does decent damage to shadow resistant enemies, roughly about the same as a Cold Iron Vanquisher
Not only does this prove that every normal and shadow damage sword is left in the dust, but so are piercing and elemental swords 83% of the time (with the exception of the other Brandish lines)
Decent, maybe, but not exactly favorably.
Gotta have a death-wish to go in and beat a fiend to death with an Archeron. Hate those things...
You don't even have to "go in", ever heard of a charge attack?
Imagine a Pokemon game where there was only Fire, Steel, Bug, Grass, Ice and Thunder families. In each family, there's 20 pokemon, except fire, which there is only one. You're pretty much saying that that one fire pokemon is not overpowered because Thunder is not weak to it.
Yes. But charge attack doesn't always do it.
Edit: Well, if you put it that way...
WELL, if it's more than cold iron, then those stats must be more than what meets the eye.
I don't really see why they buffed it. The whole "Slightly buffed Acheron" seemed pretty random to me.
It was arguably weaker than the other Brandishes. People wanted the status-less Acheron to be better in terms of raw damage compared to the other status-inflicting Brandishes. OOO understood that and buffed Acheron.
...While completely forgetting Brandishes are OP as heck, meaning the Brandish lines in entirety should have gotten a damage nerf, their charge attacks reworked or nerfed hard, with Acheron only slightly more powerful than the other Brandishes.
I bet that OOO will blindly ignore this thread.
A shadow damage weapon outdamages a normal weapon against Undead and Fiends. And that "normal damage weapon" is "MADE FOR THE sInGuLaR PURPOSE OF HUNTING DOWN AND DESTROYING THE UNDEAD."!
>>>>>>>>>>>>Tell me, how BLING must you be to BUFF a Brandish? I don't get it.<<<<<<<<<<<<<<<<
I think this is the first time I've seen an admin move a thread from suggestions to general discussion.
Anyways, derped a bit. It was neutral no bonus acheron that surpassed CIV with +3 damage. Acheron actually is weaker against undead, although not all that much.
I'm not sure who I personally attacked. 30 seconds looking at numbers should've told whoever buffed Acheron that it was a horrible idea to do so, and that effort was very evidently not put in. I still suggest hiring a person who will.
I'd wait the Sword update (im sure there will be one) before classifying the other swords useless.
A couple flaws in OOO logic for this update.
1. They're following what they're doing with drivers. No status = more powerful
Flawed because drivers do statuses on normal hits, while brandishes don't.
2. Acheron > GF
Fast GF. Winning. Oh yeah, did i mention a USABLE CHARGE ATTACK? or maybe that it has 3 hits over GF's 2 hits?
3. DA has no status
Buff DA to 1 shot vanaduke plox.
4. (not sure) I heard that obsidian sword does poison on normal hits. That's totally unfair towards the other status brandishes.
5. Acheron outdamages nearly everything (Probably everything besides blitz on a trojan.)
6. Sentenza is worthless because of Obsidian Carbine
BUT
NO NEED TO FEAR
THE GREAT REDBLADES IS HERE
THE MOMENT HAS COME
WHEN I GET ASIVH ACHERON
AND THEY NERF IT TO THE GROUND
(cause everything i get almost instantly gets nerfed or replaced.)
My question is why buff Acheron and not buff Sentenza or Graviton Vortex? Was that intentional?
You either obsolete all of the weapons or none, not "some." I have trouble understanding the thought process.
The Acheron I think was buffed because it does/did the same damage as its elemental counter-parts. Compare a Furious Flamberge with a Final Flourish in terms of damage and the difference is roughly equal to the new Acheron buff.
I personally think it's change going the wrong way. The Acheron's damage was perfectly fine before. It's the Brandishes' charge that needs changing. The normal swings were fine in my eyes. If you go back to before the charge got changed, most people were avid Sealed Sword users.
That one's explainable enough.
Graviton Vortex does do more damage than Obsidian Crusher. Technically no buff needed. (However, if you were to ask people with opinions on GV, they would say GV should have been this weapon, rather than being replaced by it. I would be inclinced to agree.)
Sentenza is... Apparently chance of moderate poison == medium damage to gremlins. From the long, long list of balance-derps from OOO, this ranks pretty low. Maybe it's fine for an event-exclusive item to be a bit better than other things?
The Acheron was actually only buffed because the Obsidian Edge would have made Acheron completely pointless. Here's an example:
Let's say four Valiances were created to equal to the Brandishes and the current Normal-only damage was removed:
There is a Fire one that deals pure Elemental Damage. Let's call this Valiance F.
There is an Ice one that deals pure Elemental Damage. Let's call this Valiance I.
There is a Shock one that deals pure Elemental Damage. Let's call this Valiance E.
There is a Shadow one that deals pure Shadow Damage. Let's call this Valiance S.
They all do the same damage. There is absolutely no difference between the four damage-wise.
Now let's say OOO introduced a new weapon:
A Valiance that inflicts Poison and deals pure Shadow Damage that does the same damage as all the current ones. Called Valiance P.
What's the problem here?
Valiance P outclasses Valiance S, it not only does the same amount of Shadow Damage, but inflicts Poison too. Meaning that there is absolutely no reason to use Valiance S.
So let's say OOO buffs Valiance S. to Iron Slug damage:
Everything else: 108 Damage on Strata 6 against Neutral Targets.
Valiance S: 151 Damage on Strata 6 against Neutral Targets.
Now this may seem fine and dandy, right? Everyone's happy, right? WRONG.
Now, Valiance S not only outclasses all the other Valiance's in damage, but it outclasses both Callahan AND Iron Slug: Two decently strong guns. Valiance S provides not only a higher DPS, but you can freely move to boot along with a 3-hit shot. The only thing that Callahan has against Valiance S is Stun, which doesn't really mean squat since you're outputting so much damage, that by the time you get Stun on a single target, you've already killed three targets with Valiance S.
And this is why when you add weapons into a game, you need to think about all the other weapons in the game.
Well it was obvious why they buffed Acheron.
What they should've done (like you said in a different thread), is not make the new sword a shadow-brandish.
They should've made it a 5* shadow/poison Winmillion, or anything else, really, besides a brandish.
Instead, they buff one weapon a ton. Not "slightly increased". A ton.
And it does higher DPS against everything except fiends/undead, effectively breaking the game.
Now, they have a few options what to do:
1. Nerf Acheron's damage to what it was before (effectively making Obsidian Edge better then it, but not as bad as Obsidian edge was to Acheron)
(highly unlikely).
2. Nerf Acheron's damage to what it was before, and give it a damage vs. Slime/Gremlin med (unlikely).
Since that's fine for Sentenza, what's wrong with Acheron?
3. Nerf Acheron's damage to what it was before and give it a status, Stun maybe (highly unlikely).
4. Buff other weapons to make them equal to Acheron (unlikely).
5. Leave it as it is (likely).
I think OOO is not lazy, but their decision making process is....well, lets not go there.
Because of this, one must think like an OOO employee.
"How now balance?"
The step, obviously, is to buff all armor and other weapons to match Acheron's DPS and make it even . Now make the buff to all armor and weapons slightly better so Acheron does less damage than now, same damage as before. Make everything else so that the normal brandishes do less damage than before. So now it is identical to a nerf of Acheron alone.
"But to now new weapon how work poison shadow evenly?"
Well, the poison brandish would be same as other brandishes. With OOO logic, buffing all armor and guns and bombs and other swords to rise up to Acheron's level is the obvious way to go. I mean, buffing all the other weapons in the game is clearly easier than nerfing one. Obviously
Put Achreon to its original damage and nerf the other 4 brandishes' damage by about 10%. Now.
Nope, just nerf Acheron to what it was before, everybody will be happy again and we will have a party together. If the other Brandishes will have higher damage than Acheron and status, they will be OP and the complaining starts all over again. But i really don't think that Acheron will be the most-used weapon now, because nobody will use it on fiend/undead and I still bring my good ol' BTB to beast levels, because I like it. And People will always use weps that aren't the best, because they're fun. And DA and GF still are OP as hell ins op because of the incredible range. And to whoever said that they should've made a 5star Winmillion, that would be OP (although very cool because I have a fancy spur ASI med in my inventory).
10% isn't enough. Make them single-damage like all of the game's other weapons and give them the same damage as Cold Iron Vanquisher or even the status toothpicks.
Acheron can have the same damage as Levi/Flourish.
^^^