So I tried replacing the java_vm folder in spiral knights with a 64-bit version of java (tried jre6 and jre7, problem persists with both) and the performance and video quality improved dramatically. The problem is that when I use 64-bit java, for some reason all sounds stutter like it's a glitch concert and I cant seem to figure out why. I have tried using extra.txt to input commands increasing RAM allocation to spiral knights as well as trying -XX:+UseParallelGC and -XX:+UseParallelOldGC but nothing seems to help it. Also, using 64-bit java seems to cause a longer delay between when a key is pressed and when the knight actually performs an action, because of this I have had to revert to the old java_vm. I really want to use 64-bit java so I dont have to deal with the crappy graphics and massive lag fest that is 32-bit. If anyone could help me with these problems I would be eternally grateful.
Client: Steam
-PC Specs-
OS: Windows 7 Home Premium Service Pack 1 64-bit
Model: Sony VAIO VPCEH11FX
Processor: Intel Pentium B940 Dual Core 2.00GHz
RAM: 4.00GB