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Technical Issues

Where you ask for assistance in installing or running the game client.

SK No Connection and Crashes in APO event

Submitted by Debrak on Wed, 01/28/2015 - 15:00
in
  • Technical Issues

Hey Im having this problem that SK will crash in apo If the Map Is going to bugging some symbols and it does automatticly if i am in a team in the apo Prestige i having then no SK Connection anymore more just java is stopping
Some One can help me ?

As Note Im using The System Windows 8 if it coulnd be usefull for something

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Sudden Connection Problems?

Submitted by Amarille on Mon, 01/26/2015 - 15:50
in
  • Technical Issues

Ever since I had updated Spiral Knights a few days ago (As far as I remember, it was the most recent update or the one before that), I had started getting minor connection lag problems. I played fine with little lag (didn't bother me too much) but it kept going and annoyed the living guts out of me. I attempted to play a run of arcade today, but it was the worst. My Knight spontaneously moved in place, spazzed around, teleported from place to place and other ungodly things not worth putting here.

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[Resolved] Difficulties entering the ready room.

Submitted by Skepticraven on Fri, 01/23/2015 - 08:49
in
  • Technical Issues

So this has been happening for awhile, but I used to be able to get past it after a couple attempts. It started around Wed, when the rose regalia update started.

SK window opens fine, login works fine.
Clicking on a character never brings me to the ready room. It posts the "entering ready room" message on the bottom.
Closing the window and restarting the client starts up the client "Spiral Knights [knight name]" indicating that I have logged on and the game crashed [It doesnt bring up the character screen].

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SK won't display steam logon

Submitted by Eternal-Bomber on Mon, 01/19/2015 - 20:00
in
  • Technical Issues

I want to logon to my steam SK account, But it SK booted up from steam stopped displaying the "logon with steam" function... :(

EDIT - It looks to be steams servers are just down.

Spiral Knights crashes almost after launching

Submitted by Itslearsi on Sat, 01/17/2015 - 20:29
in
  • Technical Issues

I am having issues launching Spiral Knights, about 5 seconds after I launch the game it crashes, I have tried uninstalling various times the game and it does not work. If someone can help me it may be really useful

PS: I am playing the game with my steam account.

  • 2 comments

Frame & lag issues?

Submitted by Batabii on Sat, 01/17/2015 - 18:05
in
  • Technical Issues

typically playing SOLO at approximately 25 fps, sometimes as low as 5-10

I have 4 bars of connection at nearly all times, so I doubt it's a connection issue

Checked for driver updates, java, etc, closing web browser, and lowering settings probably helps but that doesn't actually fix the problem, just the symptoms.

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.130318-1532)
Language: English (Regional Setting: English)
Processor: n/a (4 CPUs)
Memory: 6144MB RAM
Available OS Memory: 6072MB RAM

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Unable to start game (closed)

Submitted by Awoogawooga on Thu, 01/15/2015 - 23:59
in
  • Technical Issues

Hello, I've been on hiatus from this game for a long time. I recently decided to get back into it. I updated my game and managed to play a mission yesterday.

But when I click on my desktop shortcut today, I got this error message "invalid or corrupt jarfile getdown-pro.jar".

Please advise on what I should do. Thank you.

Edit: Solved by reinstalling the whole game. Thanks.

Near-Immediate crash on Debian 8

Submitted by Lesuita on Wed, 01/14/2015 - 10:04
in
  • Technical Issues

The game used to run well, now it crashes on the login screen seconds after launch. This might be related to a Debian upgrade, and I've tried both openjre and Oracle with the same results. Other lwjgl (i.e. Minecraft) games run fine.

Model: ASUS UX31A
Memory: "3.8 GiB" (4GB)
Processor: Intel® Core™ i5-3317U CPU @ 1.70GHz × 4
Graphics: Intel® Ivybridge Mobile
Base system: Debian GNU/Linux 8 (jessie) 64-bit

PCI video lists the following memories although I think there's some weird graphics / main memory sharing thing going on.
Memory at f7800000 (64-bit, non-prefetchable) [size=4M]

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I'm trying to post something

Submitted by Saucce on Sun, 01/11/2015 - 20:13
in
  • Technical Issues

I'm trying to post something but I can't get the comment to get posted. I also can't find the admin contact information.

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where is the technical support?

Submitted by Johnny-Watts on Tue, 01/06/2015 - 20:13
in
  • Technical Issues

This game is currently unplayable on macs and yet no word from devs or the support team?

I've spent money on this game, I expect to be able to actually play the damn thing.

Fix the mac Java issue because this is ridiculous.

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