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Announcements

Announcements from the Spiral Knights team.

Release 3-24-2011

Submitted by Nick on Thu, 03/24/2011 - 21:58
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  • Announcements

We will be doing a release tonight that is mostly bug fixes and a lot of behind the scenes stuff but also includes the following:

- Combat no longer has numbers. When monsters are hit you will now see a visual indicator for power and effectiveness:
- A dull gray flash means that the monster is highly resistant to the damage type
- A bright blue damage flash means the monster has average resistance to the damage type
- A golden flash with stars means the monster is weak to the damage type

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Preview Event Grand Finale

Submitted by Nick on Thu, 03/24/2011 - 14:18
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  • Announcements

Preview Grand Finale

This weekend, from Friday, March 25 at 4pm PDT to Sunday, March 27 at 9pm PDT we will be hosting our Preview Event Grand Finale!

During the specified times there will be 2 energy elevators and frequent lottery prizes given out.

The servers will go down Sunday, March 27 at 9pm PDT and the Preview Event will come to a close and all characters will be deleted. Your accounts will be preserved.

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Release 3-23-2011

Submitted by Curio on Wed, 03/23/2011 - 21:35
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- We've streamlined the Adventure Board to make it easier to join or start a party.
- Now when frozen, you will receive damage if your freeze block is broken early, instead of if the freeze time runs out
- Hearts will now disappear after 90 seconds

Bugfixes:
- Fixed Mecha Knights from spawning outside walls/doors
- Fixed Quicksilvers from spawning in Poison levels instead of Toxigels
- Fixed various broken clockwork levels
- Fixes and more rebalancing to various equipment

Bugfix Release 3-22-2011

Submitted by Nick on Tue, 03/22/2011 - 21:08
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We did a small bugfix release tonight that included mostly behind the scenes stuff. Though there was some fancy new loading screen art added!

Release 3-21-2011

Submitted by Nick on Mon, 03/21/2011 - 22:00
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  • Announcements

We did a release tonight that contained the following:

- Jelly and Demo series gear now has fancy new art!

- Fixed a couple armor stat errors (helms that were missing penalties the matching armors had, and so on).

- Added a few new inventory icons for materials and armor.

- Fixed trojan immunity to status damage

- You can now toggle off player names in the options menu

- Fixed a bug where gold keys could land behind gold doors

Power Surge Weekend!

Submitted by Nick on Fri, 03/18/2011 - 16:02
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  • Announcements

Power Surge Weekend

This weekend, we'd like to invite you to join us for the first Spiral Knights Power Surge Weekend!

4pm PDT Friday to 5pm PDT Sunday

Events include:

- Greatly reduced elevator costs - Only 2 energy each!

- Special hourly lotteries from 4pm PDT to 9pm PDT each day!

- A grand prize of 10,000 crystal energy will be drawn Saturday between 7pm PDT and 8pm PDT!

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Release 3-18-2011

Submitted by Nick on Fri, 03/18/2011 - 15:59
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We will be performing a release shortly that includes some preparation for our Power Surge Weekend.

Also included:

- There were a few adjustments to phantoms that should make them more forgiving in tier 1 and 2.

- Special bonuses on armor and helms were increased on 5* items.

- Status resistances on armor and helms have been generally increased.

Release 3-17-2011

Submitted by Nick on Thu, 03/17/2011 - 21:43
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  • Announcements

We will be performing a release tonight that includes the following:

- We've simplified the columns in the Arcade. Instead of giving you a read out of mineral ratios they now show the current theme of each stratum to give you a quick 'at a glance' look at what is being built.

- Lieutenant Feron has shown up for duty in the Arcade and will provide an overview of your mission as well as present new players with the objective of reaching the first terminal in tier 1.

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Regarding the NDA - Please Read

Submitted by Nick on Thu, 03/17/2011 - 10:35
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  • Announcements

As of today, the NDA for Spiral Knights has been lifted. This means that you are free to discuss the game outside of our forums.

Please respect that Spiral Knights is still in development. We ask that you please not post exploits, bugs, etc. and instead use the proper channels in game on the forums for such things so that we can take care of them.

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We're hiring Game Masters

Submitted by Poseidon on Tue, 03/15/2011 - 10:37
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  • Announcements

Three Rings Design, Inc. is hiring for one or more remote, part time Support Agents called Game Masters.

Responsibilities include:

* Being available and “on duty” during agreed upon scheduled hours.
* Maintaining an up to date knowledge of the game and community.
* Monitoring the game, economy, customers and other critical systems.
* Answering customer questions and emails, escalating issues when needed.
* Polite and proficient written English communication skills.
* Investigating and resolving customer complaints.
* Moderation of forums and wiki.

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