We will be doing a release tonight that is mostly bug fixes and a lot of behind the scenes stuff but also includes the following:
- Combat no longer has numbers. When monsters are hit you will now see a visual indicator for power and effectiveness:
- A dull gray flash means that the monster is highly resistant to the damage type
- A bright blue damage flash means the monster has average resistance to the damage type
- A golden flash with stars means the monster is weak to the damage type

