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[Minor] Volcanic Pepperbox could use a graphical tweak

3 replies [Last post]
Mon, 05/26/2014 - 19:16
Whimsicality's picture
Whimsicality

Ever notice how the bullet for the Volcanic Pepperbox is orange, like most other Fire themed attacks in the game?

Now, notice how when the bullet hits or dissipates, it leaves a sickly shade of magenta, as opposed to a reddish orange? My question is, why? There is no reason for this graphical inconsistency. I'm fairly certain this would be a quick little tweak. Either make the bullets match the 'explosion' by making them magenta, or make the 'explosion' match the bullets by making it orange.

Sat, 05/31/2014 - 19:03
#1
Crimson-Xe's picture
Crimson-Xe
I like it being magenta

I like it being magenta better. Too many orange bullets in the game already (especially with the new guns in the update coming eventually). I like variety

Sun, 06/01/2014 - 07:11
#2
Exerpa's picture
Exerpa
Better yet, fix the missing

Better yet, fix the missing glow effect on the Magma Driver (npc's in danger mission lobbies have it but we don't) and the texturing on the Nog Blaster.

Thu, 06/05/2014 - 19:02
#3
Whimsicality's picture
Whimsicality
(Bump)

I wouldn't even mind the sickly shade of magenta for the VPB, so long as its consistent.

There are numerous other inconsistency issues, but I feel that with the upcoming gunner update, and OOO's given workforce, I assume a simple recolouring of a particle effect wouldn't be too daunting of a task. Right?

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