Forums › English Language Forums › General › Suggestions

Search

Decrease Ability Booster Drop-Rate in a smaller expedition.

6 replies [Last post]
Fri, 06/06/2014 - 08:16
Glacies's picture
Glacies

There's also a general change included with this:

*Abilities Boosters are shared by all rather than individual pickups. So if one collects them; everyone gets their power.
*Their general drop-rate is changed based on your party size;
Party of four: Their Drop-Rate remains the same as it is currently.
Party of three: The Drop-Rate is decreased by a small amount of what it is currently.
Party of two: The Drop-Rate is decreased by a moderate amount. Maybe seeing on average two-three per depth.
Party of one: The Drop-Rate is decreased by a large amount. Around one on average rarely two per depth.

Fri, 06/06/2014 - 10:34
#1
Dephagos's picture
Dephagos
power up

if we're reverting to shared pickups can crowns and heat be shared as well, it sucks having to run around picking everything up individually

those drop rates seem a bit harsh, currently you can pick up a dozen odd boosters per depth with a bit of luck, and speed is just so amazingly useful, maybe have the drop decrease by 15% per knight so the solo drop rate is 55% that of a full party, should still be seeing at least 3-4 per depth that way

Fri, 06/06/2014 - 19:03
#2
Sandwich-Potato's picture
Sandwich-Potato

@Dephagos

The reason they did that with crowns and heat was to prevent alt dragging.

The ability boosters are incredibly overpowered (well, maybe not defense because everything dies before it smacks you), and I'm against them even existing.

+1.

Fri, 06/06/2014 - 21:43
#3
Dephagos's picture
Dephagos
@Sandwich-Potato

could you explain how it prevents somebody from alt dragging? now they have to switch to the alt for 1-2 minutes to collect everything, before switching back and continuing on, great job guys, the timed despawn was much more effective. i believe it had less to do with alt dragging and more to do with the way the new material/rarity system had to work, being individual rather than shared round robin

boosters raise ability by ~25%, it s a fun arcade style mix up, if you disapprove you could just not pick them up whenever you play

Sat, 06/07/2014 - 01:34
#4
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

I had a similar suggestion a while ago. I remember posting something like this. I think.
well, I agree.

Sat, 06/07/2014 - 06:19
#5
Whimsicality's picture
Whimsicality

I would much prefer if Powerups had significantly lower spawn rates on Elite, and slightly higher spawn rates on Normal.

Sat, 06/07/2014 - 14:37
#6
Sandwich-Potato's picture
Sandwich-Potato

@Dephagos

They can just kill the three alts, and proceed with the main, and get quadruple profit if OOO didn't remove that feature. Or they can just make them idle.

Powered by Drupal, an open source content management system